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GxEPD2_HelloWorld/GxEPD2_HelloWorld.ino
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65
GxEPD2_HelloWorld/GxEPD2_HelloWorld.ino
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// GxEPD2_HelloWorld.ino by Jean-Marc Zingg
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// see GxEPD2_wiring_examples.h for wiring suggestions and examples
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// if you use a different wiring, you need to adapt the constructor parameters!
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// uncomment next line to use class GFX of library GFX_Root instead of Adafruit_GFX
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//#include <GFX.h>
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#include <GxEPD2_BW.h>
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#include <GxEPD2_3C.h>
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#include <GxEPD2_7C.h>
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#include <Fonts/FreeMonoBold9pt7b.h>
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// select the display class and display driver class in the following file (new style):
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#include "GxEPD2_display_selection_new_style.h"
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// or select the display constructor line in one of the following files (old style):
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#include "GxEPD2_display_selection.h"
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#include "GxEPD2_display_selection_added.h"
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// alternately you can copy the constructor from GxEPD2_display_selection.h or GxEPD2_display_selection_added.h to here
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// e.g. for Wemos D1 mini:
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//GxEPD2_BW<GxEPD2_154_D67, GxEPD2_154_D67::HEIGHT> display(GxEPD2_154_D67(/*CS=D8*/ SS, /*DC=D3*/ 0, /*RST=D4*/ 2, /*BUSY=D2*/ 4)); // GDEH0154D67
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// Connections for e.g. Waveshare ESP32 e-Paper Driver Board
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static const uint8_t EPD_BUSY = 25;
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static const uint8_t EPD_CS = 15;
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static const uint8_t EPD_RST = 26;
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static const uint8_t EPD_DC = 27;
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static const uint8_t EPD_SCK = 13;
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static const uint8_t EPD_MISO = 12; // Master-In Slave-Out not used, as no data from display
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static const uint8_t EPD_MOSI = 14;
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GxEPD2_3C<GxEPD2_750c_Z08, GxEPD2_750c_Z08::HEIGHT / 2> display(GxEPD2_750c_Z08(EPD_CS, EPD_DC, EPD_RST, EPD_BUSY)); // GDEW075Z08 800x480, GD7965
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void setup()
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{
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//display.init(115200); // default 10ms reset pulse, e.g. for bare panels with DESPI-C02
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display.init(115200, true, 2, false); // USE THIS for Waveshare boards with "clever" reset circuit, 2ms reset pulse
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helloWorld();
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display.hibernate();
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}
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const char HelloWorld[] = "Hello World!";
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void helloWorld()
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{
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display.setRotation(1);
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display.setFont(&FreeMonoBold9pt7b);
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display.setTextColor(GxEPD_BLACK);
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int16_t tbx, tby; uint16_t tbw, tbh;
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display.getTextBounds(HelloWorld, 0, 0, &tbx, &tby, &tbw, &tbh);
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// center the bounding box by transposition of the origin:
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uint16_t x = ((display.width() - tbw) / 2) - tbx;
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uint16_t y = ((display.height() - tbh) / 2) - tby;
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display.setFullWindow();
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display.firstPage();
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do
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{
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display.fillScreen(GxEPD_WHITE);
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display.setCursor(x, y);
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display.print(HelloWorld);
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}
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while (display.nextPage());
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}
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void loop() {};
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