first commit
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73
Sketch_H/Sketch_H.ino
Executable file
73
Sketch_H/Sketch_H.ino
Executable file
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//Waking from sleep with a timer
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//
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//
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//Well, this sleeping as all very well, but a processor that stays asleep isn't
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//particularly useful. Although, I have seen an example of that: the TV Begone
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//remote control. What that does is send out some codes (to turn TVs off) and then
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//goes to sleep permanently. The "activate" button on the gadget is the reset button.
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//When you press that it does its stuff again.
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//
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//Meanwhile this sketch below shows how you can use the watchdog timer to sleep
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//for 8 seconds (the maximum you can set up a watchdog for) and then flash the
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//LED 10 times, and go back to sleep. Whilst asleep it uses about 6.54 µA of current,
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//so presumably the watchdog timer has a bit of an overhead (like, 6.2 µA).
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#include <avr/sleep.h>
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#include <avr/wdt.h>
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const byte LED = 9;
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void flash ()
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{
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pinMode (LED, OUTPUT);
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for (byte i = 0; i < 10; i++)
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{
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digitalWrite (LED, HIGH);
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delay (50);
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digitalWrite (LED, LOW);
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delay (50);
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}
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pinMode (LED, INPUT);
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} // end of flash
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// watchdog interrupt
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ISR (WDT_vect)
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{
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wdt_disable(); // disable watchdog
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} // end of WDT_vect
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void setup () { }
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void loop ()
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{
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flash ();
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// disable ADC
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ADCSRA = 0;
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// clear various "reset" flags
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MCUSR = 0;
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// allow changes, disable reset
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WDTCSR = bit (WDCE) | bit (WDE);
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// set interrupt mode and an interval
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WDTCSR = bit (WDIE) | bit (WDP3) | bit (WDP0); // set WDIE, and 8 seconds delay
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wdt_reset(); // pat the dog
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set_sleep_mode (SLEEP_MODE_PWR_DOWN);
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noInterrupts (); // timed sequence follows
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sleep_enable();
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// turn off brown-out enable in software
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MCUCR = bit (BODS) | bit (BODSE);
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MCUCR = bit (BODS);
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interrupts (); // guarantees next instruction executed
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sleep_cpu ();
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// cancel sleep as a precaution
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sleep_disable();
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} // end of loop
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