first commit
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174
Sleep/Sleep.ino
Executable file
174
Sleep/Sleep.ino
Executable file
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <avr/sleep.h>
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#include <MsTimer2.h>
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const int TrigPin = 4;
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const int EchoPin = 5;
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const unsigned long TIME = 512;
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const unsigned long TWOTIME = TIME*2;
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// --------
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// Wake up
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// --------
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int wakePin = 2; // pin used for waking up
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int sleepStatus = 0; // variable to store a request for sleep
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int count = 0; // counter
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// ----------
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// Timer
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// ----------
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void flash() {
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// Serial.println("flash");
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static boolean output = HIGH;
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digitalWrite(13, output);
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//digitalWrite(wakePin, LOW);
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output = !output;
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sleepNow();
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}
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/******************************************************************/
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void setup() {
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Serial.begin(9600);
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// Wakeup
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pinMode(wakePin, INPUT);
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/* Now it is time to enable an interrupt. In the function call
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* attachInterrupt(A, B, C)
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* A can be either 0 or 1 for interrupts on pin 2 or 3.
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*
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* B Name of a function you want to execute while in interrupt A.
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*
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* C Trigger mode of the interrupt pin. can be:
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* LOW a low level trigger
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* CHANGE a change in level trigger
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* RISING a rising edge of a level trigger
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* FALLING a falling edge of a level trigger
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*
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* In all but the IDLE sleep modes only LOW can be used.
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*/
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attachInterrupt(0, wakeUpNow, LOW); // use interrupt 0 (pin 2) and run function
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// wakeUpNow when pin 2 gets LOW
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pinMode(TrigPin, OUTPUT);
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pinMode(EchoPin, INPUT);
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//timer
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pinMode(13, OUTPUT);
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MsTimer2::set(5000, flash); // 500ms period
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MsTimer2::start();
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}
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void wakeUpNow() // here the interrupt is handled after wakeup
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{
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// execute code here after wake-up before returning to the loop() function
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// timers and code using timers (serial.print and more...) will not work here.
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// we don't really need to execute any special functions here, since we
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// just want the thing to wake up
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// Serial.println("Reveil");
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}
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void sleepNow() // here we put the arduino to sleep
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{
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/* Now is the time to set the sleep mode. In the Atmega8 datasheet
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* http://www.atmel.com/dyn/resources/prod_documents/doc2486.pdf on page 35
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* there is a list of sleep modes which explains which clocks and
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* wake up sources are available in which sleep mode.
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*
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* In the avr/sleep.h file, the call names of these sleep modes are to be found:
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*
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* The 5 different modes are:
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* SLEEP_MODE_IDLE -the least power savings
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* SLEEP_MODE_ADC
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* SLEEP_MODE_PWR_SAVE
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* SLEEP_MODE_STANDBY
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* SLEEP_MODE_PWR_DOWN -the most power savings
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*SLEEP_MODE_IDLE: 15 mA
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SLEEP_MODE_ADC: 6.5 mA
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SLEEP_MODE_PWR_SAVE: 1.62 mA
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SLEEP_MODE_EXT_STANDBY: 1.62 mA
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SLEEP_MODE_STANDBY : 0.84 mA
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SLEEP_MODE_PWR_DOWN : 0.36 mA
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* For now, we want as much power savings as possible, so we
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* choose the according
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* sleep mode: SLEEP_MODE_PWR_DOWN
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*
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*/
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set_sleep_mode(SLEEP_MODE_PWR_DOWN); // sleep mode is set here
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sleep_enable(); // enables the sleep bit in the mcucr register
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// so sleep is possible. just a safety pin
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/* Now it is time to enable an interrupt. We do it here so an
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* accidentally pushed interrupt button doesn't interrupt
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* our running program. if you want to be able to run
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* interrupt code besides the sleep function, place it in
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* setup() for example.
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*
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* In the function call attachInterrupt(A, B, C)
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* A can be either 0 or 1 for interrupts on pin 2 or 3.
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*
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* B Name of a function you want to execute at interrupt for A.
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*
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* C Trigger mode of the interrupt pin. can be:
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* LOW a low level triggers
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* CHANGE a change in level triggers
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* RISING a rising edge of a level triggers
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* FALLING a falling edge of a level triggers
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*
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* In all but the IDLE sleep modes only LOW can be used.
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*/
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attachInterrupt(0,wakeUpNow, LOW); // use interrupt 0 (pin 2) and run function
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// wakeUpNow when pin 2 gets LOW
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sleep_mode(); // here the device is actually put to sleep!!
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// THE PROGRAM CONTINUES FROM HERE AFTER WAKING UP
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sleep_disable(); // first thing after waking from sleep:
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// disable sleep...
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detachInterrupt(0); // disables interrupt 0 on pin 2 so the
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// wakeUpNow code will not be executed
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// during normal running time.
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}
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void loop () {
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//sleepNow(); // sleep function called here
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}
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