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/*************************************************************
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Blynk is a platform with iOS and Android apps to control
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ESP32, Arduino, Raspberry Pi and the likes over the Internet.
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You can easily build mobile and web interfaces for any
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projects by simply dragging and dropping widgets.
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Downloads, docs, tutorials: https://www.blynk.io
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Sketch generator: https://examples.blynk.cc
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Blynk community: https://community.blynk.cc
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Follow us: https://www.fb.com/blynkapp
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https://twitter.com/blynk_app
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Blynk library is licensed under MIT license
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This example code is in public domain.
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*************************************************************
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This sketch shows how to use an Arduino Client directly in Blynk.
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Using a standard Client interface is a convenient way to integrate
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any connectivity shield, even if it's not directly supported by Blynk.
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Please be sure to select a correct ESP8266 or ESP32 module
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in the Tools -> Board menu!
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*************************************************************/
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/* Comment this out to disable prints and save space */
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#define BLYNK_PRINT Serial
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/* Uncomment this to see the verbose Blynk protocol log */
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//#define BLYNK_DEBUG
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/* Fill in information from Blynk Device Info here */
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/* Read more: https://bit.ly/BlynkSimpleAuth */
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//#define BLYNK_TEMPLATE_ID "TMPxxxxxx"
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//#define BLYNK_TEMPLATE_NAME "Device"
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//#define BLYNK_AUTH_TOKEN "YourAuthToken"
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/* BlynkMultiClient allows attaching Blynk to the standard Arduino Client,
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and also allows multiple (up to 4) connections to be registered.
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NOTE: don't replace it with any of the BlynkSimple*.h variants */
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#include <BlynkMultiClient.h>
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/*
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* WiFi
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*/
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// Your WiFi credentials.
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// Set password to "" for open networks.
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const char* ssid = "YourNetworkName";
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const char* pass = "YourPassword";
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#ifdef ESP32
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# include <WiFi.h>
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#else
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# include <ESP8266WiFi.h>
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#endif
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static WiFiClient blynkWiFiClient;
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/*
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* Main
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*/
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void connectWiFi()
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{
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Serial.print("Connecting to ");
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Serial.println(ssid);
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if (pass && strlen(pass)) {
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WiFi.begin((char*)ssid, (char*)pass);
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} else {
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WiFi.begin((char*)ssid);
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}
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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}
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void setup()
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{
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// Debug console
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Serial.begin(115200);
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connectWiFi();
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// Setup Blynk
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Blynk.addClient("WiFi", blynkWiFiClient, 80);
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Blynk.config(BLYNK_AUTH_TOKEN);
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}
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void loop()
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{
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// Reconnect WiFi
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if (WiFi.status() != WL_CONNECTED) {
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connectWiFi();
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return;
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}
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Blynk.run();
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}
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