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Jérôme Delacotte
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/*
LCD03.cpp - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "LCD03.h"
#include <inttypes.h>
#include "Arduino.h"
#include <Wire.h>
char _i2c_address;
#ifdef ARDUINO_ARCH_esp826
uint8_t _sda_pin;
uint8_t _scl_pin;
LCD03::LCD03(char i2c_address, uint8_t sda_pin, uint8_t scl_pin) {
_sda_pin = sda_pin;
_scl_pin = scl_pin;
#else
LCD03::LCD03(char i2c_address) {
#endif
// Convert 8-bit address from LCD to 7-bit address for Wire
_i2c_address = i2c_address>>1;
}
void LCD03::begin(uint8_t cols, uint8_t rows) {
#ifdef ARDUINO_ARCH_esp826
Wire.begin(_sda_pin, _scl_pin);
#else
Wire.begin();
#endif
noCursor();
clear();
}
void LCD03::setCursor(uint8_t pos) {
pos++;
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
Wire.write(LCD_CURSORPOS);
Wire.write(pos);
Wire.endTransmission();
}
void LCD03::setCursor(uint8_t col, uint8_t row) {
// convert LiquidCrystal col & rows to LCD03
col++;
row++;
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
Wire.write(LCD_CURSORPOSXY);
Wire.write(row);
Wire.write(col);
Wire.endTransmission();
}
void LCD03::tabSet(uint8_t ts) {
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
Wire.write(LCD_TABSET);
Wire.write(ts);
Wire.endTransmission();
}
void LCD03::createChar(uint8_t location, uint8_t charmap[]) {
// remap custom chars from 0-7 to match LiquidCrystal
location += LCD_CUSTOMCHAR_BASE;
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
Wire.write(LCD_CUSTOMCHAR);
Wire.write(location);
for(int i = 0; i < 8; i++) {
Wire.write(charmap[i] |= LCD_CUSTOMCHAR_MASK);
}
Wire.endTransmission();
}
// get the free buffer capacity in bytes
uint8_t LCD03::bufferFreeBytes() {
Wire.requestFrom(_i2c_address, 1);
if(Wire.available()) {
return Wire.read();
}
}
uint16_t LCD03::readKeypad () {
Wire.requestFrom(_i2c_address, 3);
uint8_t lowByte;
uint8_t highByte;
uint16_t bothBytes;
// Don't care about the first byte
Wire.read();
// Read the low and high bytes
lowByte = Wire.read();
highByte = Wire.read();
bothBytes = (lowByte | highByte << 8);
return bothBytes;
}
// write a single byte in one transmission
size_t LCD03::write(uint8_t value) {
// remap custom chars to 0-7 to match LiquidCrystal
if(value < 8) {
value += LCD_CUSTOMCHAR_BASE;
}
send(value);
// assume write was a success
return 1;
}
// write multiple bytes in as many transmissions as required
size_t LCD03::write(const uint8_t *buffer, size_t size) {
Wire.beginTransmission(_i2c_address);
//wait until the buffer is empty enough
while(bufferFreeBytes() < BUFFER_LENGTH);
Wire.write(REG_COMMAND);
for(int i = 0; i < size; i++) {
// we've filled the I2C buffer, flush it and start a new transmission
if(i != 0 && i % (BUFFER_LENGTH-1) == 0) {
Wire.endTransmission();
//wait until the buffer is empty enough
while(bufferFreeBytes() < BUFFER_LENGTH);
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
}
Wire.write(buffer[i]);
}
Wire.endTransmission();
// assume write was a success
return size;
}
// send a single byte command in a single transmission
void LCD03::send(uint8_t command) {
Wire.beginTransmission(_i2c_address);
Wire.write(REG_COMMAND);
Wire.write(command);
Wire.endTransmission();
}

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/*
LCD03.h - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LCD03_h
#define LCD03_h
#include <inttypes.h>
#include <Wire.h>
#include "Print.h"
// default i2c address
#define I2C_ADDR 0xC6
// registers
#define REG_COMMAND 0x00
#define REG_KEYPADLOW 0x01
#define REG_KEYPADHIGH 0x02
#define REG_VERSION 0x03
// commands
#define LCD_NOOP 0x00
#define LCD_CURSORHOME 0x01
#define LCD_CURSORPOS 0x02
#define LCD_CURSORPOSXY 0x03
#define LCD_CURSOROFF 0x04
#define LCD_CURSORON 0x05
#define LCD_CURSORBLINK 0x06
#define LCD_BACKSPACE 0x08
#define LCD_TAB 0x09
#define LCD_CURSORDOWN 0x0A
#define LCD_CURSORUP 0x0B
#define LCD_CLEARDISPLAY 0x0C
#define LCD_LINEFEED 0x0D
#define LCD_CLEARCOLUMN 0x11
#define LCD_TABSET 0x12
#define LCD_BACKLIGHTON 0x13
#define LCD_BACKLIGHTOFF 0x14
#define LCD_CUSTOMCHAR 0x1B
// custom chars
#define LCD_CUSTOMCHAR_BASE 0x80
#define LCD_CUSTOMCHAR_MASK 0b11100000
// keypad values
#define KEYPAD_1 0x01
#define KEYPAD_2 0x02
#define KEYPAD_3 0x04
#define KEYPAD_4 0x08
#define KEYPAD_5 0x10
#define KEYPAD_6 0x20
#define KEYPAD_7 0x40
#define KEYPAD_8 0x80
#define KEYPAD_9 0x100
#define KEYPAD_STAR 0x200
#define KEYPAD_0 0x400
#define KEYPAD_HASH 0x800
class LCD03 : public Print {
public:
// Constructors
#ifdef ARDUINO_ARCH_esp8266
LCD03(char i2c_address=I2C_ADDR, uint8_t sda_pin=SDA, uint8_t scl_pin=SCL);
#else
LCD03(char i2c_address=I2C_ADDR);
#endif
// LiquidCrystal compatible functions
void begin(uint8_t cols, uint8_t rows);
void clear();
void home();
void setCursor(uint8_t);
void setCursor(uint8_t, uint8_t);
size_t write(uint8_t);
size_t write(const uint8_t *buffer, size_t size);
void cursor();
void noCursor();
void blink();
void noBlink();
void display();
void noDisplay();
void createChar(uint8_t, uint8_t[]);
// Unimplemented LiquidCrystal functions
//void scrollDisplayLeft();
//void scrollDisplayRight();
//void autoscroll();
//void noAutoscroll();
//void leftToRight();
//void rightToLeft();
// LCD03 extras
void newLine();
void cursorDown();
void cursorUp();
void clearColumn();
void backspace();
void tab();
void tabSet(uint8_t);
void backlight();
void noBacklight();
uint8_t bufferFreeBytes();
uint16_t readKeypad();
private:
char _i2c_address;
void send(uint8_t);
};
inline void LCD03::clear() {
send(LCD_CLEARDISPLAY);
}
inline void LCD03::backlight() {
send(LCD_BACKLIGHTON);
}
inline void LCD03::noBacklight() {
send(LCD_BACKLIGHTOFF);
}
// provided for compatibility with LiquidCrystal - only backlight is switched
inline void LCD03::display() {
send(LCD_BACKLIGHTON);
}
// provided for compatibility with LiquidCrystal - only backlight is switched
inline void LCD03::noDisplay() {
send(LCD_BACKLIGHTOFF);
}
inline void LCD03::home() {
send(LCD_CURSORHOME);
}
inline void LCD03::noBlink() {
send(LCD_CURSORON);
}
inline void LCD03::blink() {
send(LCD_CURSORBLINK);
}
inline void LCD03::noCursor() {
send(LCD_CURSOROFF);
}
inline void LCD03::cursor() {
send(LCD_CURSORON);
}
inline void LCD03::newLine() {
send(LCD_LINEFEED);
}
inline void LCD03::cursorDown() {
send(LCD_CURSORDOWN);
}
inline void LCD03::cursorUp() {
send(LCD_CURSORUP);
}
inline void LCD03::clearColumn() {
send(LCD_CLEARCOLUMN);
}
inline void LCD03::backspace() {
send(LCD_BACKSPACE);
}
inline void LCD03::tab() {
send(LCD_TAB);
}
#endif

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libraries/LCD03/LICENSE Executable file
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GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
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possible use to the public, we recommend making it free software that
everyone can redistribute and change. You can do so by permitting
redistribution under these terms (or, alternatively, under the terms of the
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To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
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version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
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Also add information on how to contact you by electronic and paper mail.
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<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!

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# LCD03 Arduino library
LCD03 is an [Arduino](http://arduino.cc/) library for [I2C](http://en.wikipedia.org/wiki/I²C) control of the LCD03 20x4 and 16x2 serial LCD modules from [Robot Electronics](http://www.robot-electronics.co.uk), see [the datasheet](http://www.robot-electronics.co.uk/htm/Lcd03tech.htm) for details. It aims to maintain compatibility with the Arduino [LiquidCrystal](http://arduino.cc/en/Reference/LiquidCrystal) library (version 0017 onwards) , though some features of LiquidCrystal are ommited and additonal features are provided. It supports all features of the LCD03 including custom characters and the ability to read the keypad. Supports Arudino 1.0.0 and newer on avr and ESP8266 architectures.
The library is released under the GNU LGPL 2.1.
For source, issues or to contribute, please see the [project page](https://github.com/andatche/arduino-lcd03) on GitHub.
## Downloading
The latest stable release is version 1.1.2 [(zip)](https://github.com/andatche/arduino-lcd03/archive/v1.1.2.zip) [(tar.gz)](https://github.com/andatche/arduino-lcd03/archive/v1.1.2.tar.gz) [(browse)](https://github.com/andatche/arduino-lcd03/tree/v1.1.2).
## Installing
Simply navigate to your Arduino libraries directory and clone the git repository into a directory named 'LCD03'.
```
$ cd ~/Documents/Arduino/libraries
$ git clone git://github.com/andatche/arduino-lcd03.git LCD03
```
To install without git, simple use the "ZIP" link from the GitHub page to grab a .zip of the repository and unzip it to a directory named 'LCD03' in your Arduino libraries directory.
You'll need to restart the Arduino IDE after installing before the library will be detected.
## Functions
The following public functions are exposed.
### LCD03([i2c_address], [i2c_sda], [i2c_scl])
New LCD03 at `i2c_address`. If `i2c_address` is omitted the LCD03's default I2C address (0xC6) is used. On ESP8266 architectures only, `i2c_sda` and `i2c_scl` can optionally be used to set the data (SDA) and clock (SCL) pins used for I2C.
*i2c_address (char): 8-bit I2C address of the display (optional, as displayed during LCD initilisation)*
*i2c_sda (uint8_t): the data (SDA) line pin for I2C (ESP8266 only, optional, defaults to setting SDA from Wire.h)*
*i2c_scl (uint8_t): the clock (SCL) line pin for I2C (ESP8266 only, optional, defaults to setting SCL from Wire.h)*
### begin(cols, rows)
Initialise the display of size `cols` * `rows`, clear the display and set the cursor to the top-left.
*cols (uint8_t): the number of display columns*
*rows (uint8_t): the number of display rows*
### clear()
Clear the display and return the cursor to the top-left.
### home()
Move the cursor to the top-left.
### setCursor(pos)
Move the cursor to `pos`.
*pos (uint8_t): cursor position (0-79)*
### setCursor(col, row)
Move the cursor to `col`, `row`.
*col (uint8_t): column, Arduino format (0-19)*
*row (uint8_t): row, Arduino format (0-3)*
### write(data)
Write a single character to the LCD. Custom characters are mapped to values 0-7.
*col (uint8_t): the character to write to the display*
**Returns** *size (size_t): the number of bytes written*
### print(data, [base])
Print text to the LCD.
*data (char, byte, int, long, or string): the data to print to the display*
*base (optional): the base in which to print numbers: BIN, DEC, OCT or HEX*
**Returns** *size (size_t): the number of bytes written*
### cursor()
Display the underline LCD cursor at the position to which the next character will be written.
### noCursor()
Hides the LCD cursor.
### blink()
Display the blinking (block) LCD cursor at the position to which the next character will be written.
### noBlink()
Turns off the blinking LCD cursor.
### display()
Provided for LiquidCrystal compatibility, turns on the backlight.
### noDisplay()
Provided for LiquidCrystal compatibility, turns off the backlight.
### createChar(num, data[]);
Create a custom character (gylph) for use on the LCD. Up to eight characters of 5x8 pixels are supported (numbered 0 to 7). The appearance of each custom character is specified by an array of eight bytes, one for each row. The five least significant bits of each byte determine the pixels in that row. To display a custom character on the screen, write() its number.
*num (uint8_t): where to store the character (0-7)*
*data (uint8_t[]): array containing pixel data*
### newLine()
Move the cursor to the first column of the next row.
### cursorDown()
Move the cursor down one row.
### cursorUp()
Move the cursor up one row.
### clearColumn()
Clear the column of the current cursor position.
### backspace()
Delete the character preceding the cursor position and move the cursor back one.
### tab()
Moves the cursor right by the tab space. Tab space is set using `setTab(width)` and default tab space is 4.
### tabSet(width);
Set the tab space.
*width (uint8_t): width of the tab space*
### backlight()
Turn on the LCD backlight.
### noBacklight()
Turn off the LCD backlight.
### bufferFreeBytes()
Return the number of free bytes in the LCD03's buffer.
**Returns** *free (uint8_t): the number of free bytes (0-64)*
### readKeypad()
Read the state of the (optionally) attached keypad. For more information see "Reading the keypad" below.
**Returns** *keys (uint16_t): 16-bit state of the keypad matrix*
## Example usage
Make sure you have the LCD03 library installed as above. To use LCD03 simply include Wire.h and "LCD03.h" in your sketch and instantiate a new LCD03 instance.
```c++
#include <Wire.h>
#include "LCD03.h"
// Create new LCD03 instance
LCD03 lcd;
void setup() {
// Initialise the LCD
lcd.begin(20, 4);
// Turn on the backlight
lcd.backlight();
// Write to the LCD
lcd.print("Hello world!");
// Wait for 5 seconds
delay(5000);
// Clear the LCD
lcd.clear();
}
void loop() {
// Set the cursor to the top left
lcd.home();
// Print the uptime in millis
lcd.print(millis());
}
```
## Reading the keypad
The `readKeypad()` function returns the 2-byte keypad matrix state (see datasheet) in a uint16_t. The library provides some handy definitions which can be used to check the state of a particular key with some simple comparison and bitwise operations.
### Definitions
* KEYPAD_1
* KEYPAD_2
* KEYPAD_3
* KEYPAD_4
* KEYPAD_5
* KEYPAD_6
* KEYPAD_7
* KEYPAD_8
* KEYPAD_9
* KEYPAD_0
* KEYPAD_STAR
* KEYPAD_HASH
### Example usage
The following examples show some common scenarios where you may want to check for particular inputs.
```c++
// Read the current state of the keypad
uint16_t keystate = lcd.readKeypad();
// Check if key 1 is pressed
if(keystate & KEYPAD_1 == KEYPAD_1) {
// Do something
}
// Check if key 1 is pressed exclusively
if(keystate == KEYPAD_1) {
// Do something
}
// Check if keys 1 and * are pressed simultaneously
if(keystate & (KEYPAD_1 | KEYPAD_STAR) == (KEYPAD_1 | KEYPAD_2)) {
// Do something
}
// Check if keys 1 and * are pressed simultaneously exclusively
if(keystate == (KEYPAD_1 | KEYPAD_STAR)) {
// Do something
}
```
## Contributing
1. Fork it
2. Create your feature branch (git checkout -b my-new-feature)
3. Commit your changes (git commit -am 'Added some feature')
4. Push to the branch (git push origin my-new-feature)
5. Create new Pull Request
## License
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

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/*
CustomChars.ino - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <Wire.h>
#include <LCD03.h>
// Create new LCD03 instance
LCD03 lcd;
// Define the custom char bytes
byte smiley[8] = {
0b00000,
0b00000,
0b01010,
0b00000,
0b00000,
0b10001,
0b01110,
0b00000
};
void setup() {
// Initialise a 20x4 LCD
lcd.begin(20, 4);
// create a new character
lcd.createChar(0, smiley);
}
// Fill the LCD with our custom smiley
void loop() {
// Write the first custom char to the LCD
lcd.write(0);
// Wait for 1 second
delay(1000);
}

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/*
HelloWorld.ino - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <Wire.h>
#include <LCD03.h>
// Create new LCD03 instance
LCD03 lcd;
void setup() {
// Initialise a 20x4 LCD
lcd.begin(20, 4);
// Turn on the backlight
lcd.backlight();
// Write to the LCD
lcd.print("Hello world");
// Wait for 5 seconds
delay(5000);
// Clear the LCD
lcd.clear();
}
void loop() {
// Set the cursor to the top left
lcd.home();
// Print the uptime in millis
lcd.print(millis());
}

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/*
ReadKeypad.ino - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <Wire.h>
#include <LCD03.h>
// Create new LCD03 instance
LCD03 lcd;
uint16_t keystate;
void setup() {
// Initialise a 20x4 LCD
lcd.begin(20, 4);
}
// Check they keypad state once a second and print to the LCD
void loop() {
// Clear the display and move the cursor to the top-left
lcd.clear();
// Read the keypad state
keystate = lcd.readKeypad();
// Check if key 1 is pressed
if(keystate & KEYPAD_1 == KEYPAD_1) {
lcd.print("Key 1 is pressed!");
}
// Check if key 1 is pressed exclusively
if(keystate == KEYPAD_1) {
lcd.print("Only key 1 is pressed!");
}
// Check if keys 1 and * are pressed simultaneously
if(keystate & (KEYPAD_1 | KEYPAD_STAR) == (KEYPAD_1 | KEYPAD_2)) {
lcd.print("Keys 1 and * are pressed!");
}
// Check if keys 1 and * are pressed simultaneously exclusively
if(keystate == (KEYPAD_1 | KEYPAD_STAR)) {
lcd.print("Only keys 1 and * are pressed!");
}
// Wait for 1 second
delay(1000);
}

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libraries/LCD03/keywords.txt Executable file
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/*
keywords.txt - Arduino library for I2C LCD03 display from Robot Electronics
see http://www.robot-electronics.co.uk/htm/Lcd03tech.htm
Copyright (c) 2013 Ben Arblaster. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
# Datatypes (KEYWORD1)
LCD03 KEYWORD1
# Methods and Functions (KEYWORD2)
begin KEYWORD2
clear KEYWORD2
home KEYWORD2
setCursor KEYWORD2
write KEYWORD2
cursor KEYWORD2
noCursor KEYWORD2
blink KEYWORD2
noBlink KEYWORD2
display KEYWORD2
noDisplay KEYWORD2
createChar KEYWORD2
newLine KEYWORD2
cursorDown KEYWORD2
cursorUp KEYWORD2
clearColumn KEYWORD2
backspace KEYWORD2
tab KEYWORD2
tabSet KEYWORD2
backlight KEYWORD2
noBacklight KEYWORD2
bufferFreeBytes KEYWORD2
readKeypad KEYWORD2
# Constants (LITERAL1)
KEYPAD_1 LITERAL1
KEYPAD_2 LITERAL1
KEYPAD_3 LITERAL1
KEYPAD_4 LITERAL1
KEYPAD_5 LITERAL1
KEYPAD_6 LITERAL1
KEYPAD_7 LITERAL1
KEYPAD_8 LITERAL1
KEYPAD_9 LITERAL1
KEYPAD_STAR LITERAL1
KEYPAD_0 LITERAL1
KEYPAD_HASH LITERAL1

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name=LCD03
version=1.1.2
author=Ben Arblaster <ben@andatche.com>
maintainer=Ben Arblaster <ben@andatche.com>
sentence=A library for I2C control of the LCD03 20x4 and 16x2 serial LCD modules from Robot Electronics.
paragraph=It aims to maintain compatibility with the Arduino LiquidCrystal library (version 0017 onwards) , though some features of LiquidCrystal are ommited and additonal features are provided. It supports all features of the LCD03 including custom characters and the ability to read the keypad. Supports Arudino 1.0.0 and newer.
category=Display
url=https://andatche.com/code/arduino/lcd03/
architectures=avr,esp8266
includes=LCD03.h