first commit
This commit is contained in:
@@ -0,0 +1,546 @@
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// =====================================================================
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//
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// CONTROL
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//
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// =====================================================================
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// *********************************************************************
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// *********************************************************************
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// content:
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// (0) Control over serial interface
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// (1) Control over one analog input
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// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
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// (3) Control over encoder (internal pullups enabled)
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// (4) Control with Keypad
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// (5) Control with an ir remote
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// (6) Control with a youstick
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// *********************************************************************
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#define _LCDML_CONTROL_cfg 0
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// therory:
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// "#if" is a preprocessor directive and no error, look here:
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// (english) https://en.wikipedia.org/wiki/C_preprocessor
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// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
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// *********************************************************************
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// CONTROL TASK, DO NOT CHANGE
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// *********************************************************************
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void LCDML_BACK_setup(LCDML_BACKEND_control)
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// *********************************************************************
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{
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// call setup
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LCDML_CONTROL_setup();
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}
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// backend loop
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boolean LCDML_BACK_loop(LCDML_BACKEND_control)
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{
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// call loop
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LCDML_CONTROL_loop();
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// go to next backend function and do not block it
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return true;
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}
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// backend stop stable
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void LCDML_BACK_stable(LCDML_BACKEND_control)
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{
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}
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// *********************************************************************
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// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
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// *********************************************************************
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#if(_LCDML_CONTROL_cfg == 0)
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// settings
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# define _LCDML_CONTROL_serial_enter 'e'
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# define _LCDML_CONTROL_serial_up 'w'
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# define _LCDML_CONTROL_serial_down 's'
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# define _LCDML_CONTROL_serial_left 'a'
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# define _LCDML_CONTROL_serial_right 'd'
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# define _LCDML_CONTROL_serial_quit 'q'
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// *********************************************************************
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// setup
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void LCDML_CONTROL_setup()
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{
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}
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// *********************************************************************
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// loop
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void LCDML_CONTROL_loop()
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{
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// check if new serial input is available
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if (Serial.available()) {
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// read one char from input buffer
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switch (Serial.read())
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{
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case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
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case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
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case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
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case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
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case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
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case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
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default: break;
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}
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}
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}
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// *********************************************************************
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// ******************************* END *********************************
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// *********************************************************************
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// *********************************************************************
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// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
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// *********************************************************************
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#elif(_LCDML_CONTROL_cfg == 1)
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// settings
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#define _LCDML_CONTROL_analog_pin 0
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// when you did not use a button set the value to zero
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#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
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#define _LCDML_CONTROL_analog_enter_max 920
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#define _LCDML_CONTROL_analog_up_min 520 // Button Up
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#define _LCDML_CONTROL_analog_up_max 590
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#define _LCDML_CONTROL_analog_down_min 700 // Button Down
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#define _LCDML_CONTROL_analog_down_max 770
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#define _LCDML_CONTROL_analog_back_min 950 // Button Back
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#define _LCDML_CONTROL_analog_back_max 1020
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#define _LCDML_CONTROL_analog_left_min 430 // Button Left
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#define _LCDML_CONTROL_analog_left_max 500
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#define _LCDML_CONTROL_analog_right_min 610 // Button Right
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#define _LCDML_CONTROL_analog_right_max 680
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// *********************************************************************
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// setup
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void LCDML_CONTROL_setup()
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{
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}
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// *********************************************************************
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// loop
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void LCDML_CONTROL_loop()
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{
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// check debounce timer
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if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
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g_LCDML_DISP_press_time = millis(); // reset debounce timer
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uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
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if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
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if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
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if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
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if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
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if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
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if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
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}
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}
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// *********************************************************************
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// ******************************* END *********************************
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// *********************************************************************
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// *********************************************************************
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// *************** (2) CONTROL OVER DIGITAL PINS ***********************
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// *********************************************************************
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#elif(_LCDML_CONTROL_cfg == 2)
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// settings
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#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
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// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
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#define _LCDML_CONTROL_digital_enable_quit 1
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#define _LCDML_CONTROL_digital_enable_lr 1
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#define _LCDML_CONTROL_digital_enter 8
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#define _LCDML_CONTROL_digital_up 9
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#define _LCDML_CONTROL_digital_down 10
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#define _LCDML_CONTROL_digital_quit 11
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#define _LCDML_CONTROL_digital_left 12
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#define _LCDML_CONTROL_digital_right 13
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// *********************************************************************
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// setup
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void LCDML_CONTROL_setup()
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{
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// init buttons
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pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
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pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
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pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
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# if(_LCDML_CONTROL_digital_enable_quit == 1)
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pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
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# endif
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# if(_LCDML_CONTROL_digital_enable_lr == 1)
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pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
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pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
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# endif
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}
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// *********************************************************************
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// loop
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void LCDML_CONTROL_loop()
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{
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#if(_LCDML_CONTROL_digital_low_active == 1)
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# define _LCDML_CONTROL_digital_a !
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#else
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# define _LCDML_CONTROL_digital_a
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#endif
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uint8_t but_stat = 0x00;
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bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
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bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
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bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
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#if(_LCDML_CONTROL_digital_enable_quit == 1)
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bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
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#endif
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#if(_LCDML_CONTROL_digital_enable_lr == 1)
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bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
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bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
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#endif
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if (but_stat > 0) {
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if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
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g_LCDML_DISP_press_time = millis(); // reset press time
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if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
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if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
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if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
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if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
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if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
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if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
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}
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}
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}
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// *********************************************************************
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// ******************************* END *********************************
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// *********************************************************************
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// *********************************************************************
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// *************** (3) CONTROL WITH ENCODER ****************************
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// *********************************************************************
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#elif(_LCDML_CONTROL_cfg == 3)
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// settings
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#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
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#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
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#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
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#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
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// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
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#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
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#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
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// macros which define the functionality
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#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
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#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
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#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
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#define _LCDML_CONTROL_encoder_advanced_switch 1
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#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
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#define _LCDML_CONTROL_encoder_advanced_rotary 1
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#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
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#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
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#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
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// global defines
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uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
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uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
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uint8_t g_LCDML_CONTROL_t_pressed = 0;
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uint8_t g_LCDML_CONTROL_t_press_time = 0;
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// *********************************************************************
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// setup
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void LCDML_CONTROL_setup()
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{
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// set encoder update intervall time
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LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
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// init pins
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if(_LCDML_CONTROL_encoder_high_active == 0)
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{
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pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
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pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
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pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
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}
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}
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// *********************************************************************
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// loop
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void LCDML_CONTROL_loop()
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{
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// read encoder status
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unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
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unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
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unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
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// change button status if high and low active are switched
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if (_LCDML_CONTROL_encoder_high_active == 1) {
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t = !t;
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}
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// check if the button was pressed and save this state
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if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
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g_LCDML_DISP_press_time = millis(); // reset button press time
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// press button once
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if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
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{
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g_LCDML_CONTROL_t_pressed = 1;
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}
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else {
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g_LCDML_CONTROL_encoder_t_prev = 0;
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}
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}
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// check if button is currently pressed
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if(t == false)
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{
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// check if the advanced rotary function is enabled
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if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
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{
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// check if the rotary encoder was moved
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if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
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g_LCDML_CONTROL_encoder_t_prev = 1;
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if (b == false)
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{
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// switch active and rotary b moved
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_LCDML_CONTROL_encoder_rotary_b_and_press();
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}
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else
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{
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// switch active and rotary a moved
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_LCDML_CONTROL_encoder_rotary_a_and_press();
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}
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g_LCDML_CONTROL_t_pressed = 0;
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g_LCDML_CONTROL_t_press_time = 0;
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}
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}
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// check advanced mode "long press switch"
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if(_LCDML_CONTROL_encoder_advanced_switch == 1)
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{
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// button was pressed
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if(g_LCDML_CONTROL_t_pressed == 1)
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{
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// check overrun and stop
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if(g_LCDML_CONTROL_t_press_time < 255)
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{
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g_LCDML_CONTROL_t_press_time++;
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}
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}
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}
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}
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else
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{
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// switch is not active
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// check encoder
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if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
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g_LCDML_CONTROL_encoder_t_prev = 1;
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if (b == false)
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{
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_LCDML_CONTROL_encoder_rotary_a();
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}
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else
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{
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_LCDML_CONTROL_encoder_rotary_b();
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}
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g_LCDML_CONTROL_t_pressed = 0;
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g_LCDML_CONTROL_t_press_time = 0;
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g_LCDML_DISP_press_time = millis();
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}
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// check if an button was pressed
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if(g_LCDML_CONTROL_t_pressed == 1)
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{
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if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
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{
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_LCDML_CONTROL_encoder_switch_press_long();
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}
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else
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{
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_LCDML_CONTROL_encoder_switch_press_short();
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}
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g_LCDML_CONTROL_t_pressed = 0;
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g_LCDML_CONTROL_t_press_time = 0;
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g_LCDML_DISP_press_time = millis();
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}
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}
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g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
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}
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// *********************************************************************
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// ******************************* END *********************************
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// *********************************************************************
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// *********************************************************************
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// *************** (4) CONTROL WITH A KEYPAD ***************************
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// *********************************************************************
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#elif(_LCDML_CONTROL_cfg == 4)
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// include
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// more information under http://playground.arduino.cc/Main/KeypadTutorial
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#include <Keypad.h>
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// settings
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#define _LCDML_CONTROL_keypad_rows 4 // Four rows
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#define _LCDML_CONTROL_keypad_cols 3 // Three columns
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// global vars
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char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
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{'1','2','3'},
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{'4','5','6'},
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{'7','8','9'},
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{'#','0','*'}
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};
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byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
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byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
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// objects
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Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
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// *********************************************************************
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// setup
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void LCDML_CONTROL_setup()
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{
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}
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// *********************************************************************
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// loop
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void LCDML_CONTROL_loop()
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{
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char key = kpd.getKey();
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if(key) // Check for a valid key.
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{
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switch (key)
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{
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case '#': LCDML_BUTTON_enter(); break;
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case '2': LCDML_BUTTON_up(); break;
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case '8': LCDML_BUTTON_down(); break;
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case '4': LCDML_BUTTON_left(); break;
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case '6': LCDML_BUTTON_right(); break;
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case '*': LCDML_BUTTON_quit(); break;
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default: break;
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}
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}
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}
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||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
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||||
// *********************************************************************
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||||
#elif(_LCDML_CONTROL_cfg == 5)
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||||
// ir include (this lib have to be installed)
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#include <IRremote.h>
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||||
// ir global vars
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||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content() || LCDML_DISP_update_cursor()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("================ Menu ===================="));
|
||||
Serial.println(F("==========================================="));
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
Serial.print(F("(x) "));
|
||||
} else {
|
||||
Serial.print(F("( ) "));
|
||||
}
|
||||
// print content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// Serial.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
Serial.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
Serial.println();
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
for(uint8_t i=0;i<15;i++) {
|
||||
Serial.println();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,169 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("================ FUNC ===================="));
|
||||
Serial.println(F("==========================================="));
|
||||
|
||||
Serial.println(F("To close this"));
|
||||
Serial.println(F("function press"));
|
||||
Serial.println(F("any button or use"));
|
||||
Serial.println(F("back button"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("================ FUNC ===================="));
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("wait 10 secounds or press back button"));
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
Serial.println(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("================ FUNC ===================="));
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("press a or w"));
|
||||
Serial.println(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
Serial.print(F("count: "));
|
||||
Serial.print(g_button_value); //print change content
|
||||
Serial.println(F(" of 3"));
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
// ============================================================
|
||||
// Example: LCDML_serialmonitor
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows how the menu works without any LCD.
|
||||
// The output is print in serial console. This example can be
|
||||
// extended with network functions to print this menu with telnet
|
||||
// or other protocols.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 11
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,529 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_static)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_static"));
|
||||
Serial.println(F("==========================="));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_static)
|
||||
{
|
||||
Serial.println(F("Loop: LCDML_BACKEND_static"));
|
||||
|
||||
// return false = go to first backend function and check time
|
||||
return false;
|
||||
// return true = go to next backend function and check time
|
||||
// return true;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_static)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_static"));
|
||||
Serial.println(F("================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
unsigned long g_dynamic_counter = 1;
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_dynamic)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_dynamic"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_dynamic)
|
||||
{
|
||||
// runs in loop with different times
|
||||
Serial.print(F("Loop: LCDML_BACKEND_dynamic - last loop time: "));
|
||||
Serial.println(LCDML_BACK_dynamic_getLoopTime(LCDML_BACKEND_dynamic));
|
||||
|
||||
// set next loop time
|
||||
g_dynamic_counter++;
|
||||
|
||||
// read old loop time and div it through g_dynamic_counter
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_dynamic, (LCDML_BACK_dynamic_setDefaultTime(LCDML_BACKEND_dynamic) / g_dynamic_counter));
|
||||
|
||||
if(g_dynamic_counter > 30) {
|
||||
// reset counter after 8 steps
|
||||
g_dynamic_counter = 1;
|
||||
// set loop time to default
|
||||
LCDML_BACK_dynamic_setDefaultTime(LCDML_BACKEND_dynamic);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_dynamic)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_dynamic"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_ge1)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_ge1"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_ge1)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_ge1"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_ge1)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_ge1"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_ge2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_ge2"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_ge2)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_ge2"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_ge2)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_ge2"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_ge3)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_ge3"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_ge3)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_ge3"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_ge3)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_ge3"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_state_counter = 0;
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_state_1)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_state_1"));
|
||||
Serial.println(F("============================"));
|
||||
Serial.println(F("count until 5"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_state_1)
|
||||
{
|
||||
// runs in loop
|
||||
if(g_state_counter == 5) {
|
||||
// stopStable this function
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_state_1);
|
||||
// go to next state with restart (runs setup again)
|
||||
LCDML_BACK_restart(LCDML_BACKEND_state_2);
|
||||
} else {
|
||||
// increment
|
||||
g_state_counter++;
|
||||
Serial.print(F("Loop: LCDML_BACKEND_state_1 - counter: "));
|
||||
Serial.println(g_state_counter);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_state_1)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_state_1"));
|
||||
Serial.println(F("=================================="));
|
||||
|
||||
// reset counter
|
||||
g_state_counter = 0;
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_state_2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_state_2"));
|
||||
Serial.println(F("============================"));
|
||||
Serial.println(F("count until 10"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_state_2)
|
||||
{
|
||||
// runs in loop
|
||||
if(g_state_counter == 10) {
|
||||
// stopStable this function
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_state_2);
|
||||
// go to next state with restart (runs setup again)
|
||||
LCDML_BACK_restart(LCDML_BACKEND_state_3);
|
||||
} else {
|
||||
// increment
|
||||
g_state_counter++;
|
||||
Serial.print(F("Loop: LCDML_BACKEND_state_2 - counter: "));
|
||||
Serial.println(g_state_counter);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_state_2)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_state_2"));
|
||||
Serial.println(F("=================================="));
|
||||
|
||||
// reset counter
|
||||
g_state_counter = 0;
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_state_3)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_state_3"));
|
||||
Serial.println(F("============================"));
|
||||
Serial.println(F("count until 2"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_state_3)
|
||||
{
|
||||
// runs in loop
|
||||
if(g_state_counter == 2) {
|
||||
// stopStable this function
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_state_3);
|
||||
// go to next state with restart (runs setup again)
|
||||
LCDML_BACK_restart(LCDML_BACKEND_state_4);
|
||||
} else {
|
||||
// increment
|
||||
g_state_counter++;
|
||||
Serial.print(F("Loop: LCDML_BACKEND_state_3 - counter: "));
|
||||
Serial.println(g_state_counter);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_state_3)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_state_3"));
|
||||
Serial.println(F("=================================="));
|
||||
|
||||
// reset counter
|
||||
g_state_counter = 0;
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_state_4)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_state_4"));
|
||||
Serial.println(F("============================"));
|
||||
Serial.println(F("count until 5 and destroy itself"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_state_4)
|
||||
{
|
||||
// runs in loop
|
||||
if(g_state_counter == 5) {
|
||||
// stopStable this function
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_state_4);
|
||||
} else {
|
||||
// increment
|
||||
g_state_counter++;
|
||||
Serial.print(F("Loop: LCDML_BACKEND_state_4 - counter: "));
|
||||
Serial.println(g_state_counter);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_state_4)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_state_4"));
|
||||
Serial.println(F("=================================="));
|
||||
|
||||
// reset counter
|
||||
g_state_counter = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_event)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_event"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_event)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_event - only loop is called and stopped once again"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_event)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_event"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_ping_pong_counter = 0;
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_signals_ping)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_signals_ping"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_signals_ping)
|
||||
{
|
||||
// runs in loop
|
||||
/*
|
||||
if(LCDML_BACK_signal_get(signal_from_ping_to_ping)) {
|
||||
if(g_ping_pong_counter >= 10) {
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_signals_ping);
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_signals_pong);
|
||||
g_ping_pong_counter = 0;
|
||||
LCDML_BACK_signal_clear(signal_from_ping_to_ping);
|
||||
LCDML_BACK_signal_clear(signal_from_ping_to_pong);
|
||||
}
|
||||
LCDML_BACK_signal_clear(signal_from_ping_to_ping);
|
||||
LCDML_BACK_signal_set(signal_from_ping_to_pong);
|
||||
Serial.println(F("Loop: LCDML_BACKEND_signals_ping - get signal"));
|
||||
g_ping_pong_counter++;
|
||||
} else {
|
||||
Serial.println(F("Loop: LCDML_BACKEND_signals_ping - no signal"));
|
||||
}
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_signals_ping)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_signals_ping"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_signals_pong)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_signals_pong"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_signals_pong)
|
||||
{
|
||||
// runs in loop
|
||||
/*
|
||||
if(LCDML_BACK_signal_get(signal_from_ping_to_pong)) {
|
||||
LCDML_BACK_signal_clear(signal_from_ping_to_pong);
|
||||
LCDML_BACK_signal_set(signal_from_ping_to_ping);
|
||||
Serial.println(F("Loop: LCDML_BACKEND_signals_pong - get signal"));
|
||||
g_ping_pong_counter++;
|
||||
} else {
|
||||
Serial.println(F("Loop: LCDML_BACKEND_signals_pong - no signal"));
|
||||
}
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_signals_pong)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_signals_pong"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_kill_system_3)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_kill_system_3"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_kill_system_3)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_kill_system_3"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_kill_system_3)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_kill_system_3"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_kill_system_4)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_kill_system_4"));
|
||||
Serial.println(F("============================"));
|
||||
// set loop time to zero
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_kill_system_4, 0);
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_kill_system_4)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.println(F("Loop: LCDML_BACKEND_kill_system_4"));
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_kill_system_4)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Setup: LCDML_BACKEND_kill_system_4"));
|
||||
Serial.println(F("============================"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
unsigned long g_real_loop_time_old = millis();
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_idle)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
Serial.println(F("Setup: LCDML_BACKEND_idle"));
|
||||
Serial.println(F("============================"));
|
||||
Serial.println(F("This function is called every 30 secounds"));
|
||||
Serial.println(F("If this function is not called, the loop time of other threads was set wrong"));
|
||||
}
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_idle)
|
||||
{
|
||||
// runs in loop
|
||||
Serial.print(F("Loop: LCDML_BACKEND_idle - real loop time: "));
|
||||
Serial.print((float)((millis() - g_real_loop_time_old)/1000.));
|
||||
Serial.println(" [s]");
|
||||
g_real_loop_time_old = millis();
|
||||
return false;
|
||||
}
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_idle)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
Serial.println(F("Stop Stable: LCDML_BACKEND_event"));
|
||||
Serial.println(F("=================================="));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,264 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_static)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// use parameter on menu init
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
switch(param)
|
||||
{
|
||||
case 1: // start backend
|
||||
LCDML_BACK_start(LCDML_BACKEND_static);
|
||||
break;
|
||||
|
||||
case 2: // reset backend
|
||||
LCDML_BACK_reset(LCDML_BACKEND_static);
|
||||
break;
|
||||
|
||||
case 3: // stop backend
|
||||
LCDML_BACK_stop(LCDML_BACKEND_static);
|
||||
break;
|
||||
|
||||
case 4: // restart backend
|
||||
LCDML_BACK_reset(LCDML_BACKEND_static);
|
||||
break;
|
||||
|
||||
case 5: // stop stable
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_static);
|
||||
break;
|
||||
|
||||
default:
|
||||
Serial.println(F("Wrong Parameter: LCDML_FUNC_static"));
|
||||
break;
|
||||
}
|
||||
// quit
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
void LCDML_DISP_loop(LCDML_FUNC_static)
|
||||
{ // loop
|
||||
}
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_static)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_dynamic)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// use parameter on menu init
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
switch(param)
|
||||
{
|
||||
case 1: // Start
|
||||
LCDML_BACK_start(LCDML_BACKEND_dynamic);
|
||||
break;
|
||||
|
||||
case 2: // Stop Stable
|
||||
LCDML_BACK_stopStable(LCDML_BACKEND_dynamic);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Serial.println(F("not implemented -> next beta 4"));
|
||||
break;
|
||||
|
||||
default:
|
||||
Serial.println(F("Wrong Parameter: LCDML_FUNC_dynamic"));
|
||||
break;
|
||||
}
|
||||
// quit
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
void LCDML_DISP_loop(LCDML_FUNC_dynamic)
|
||||
{ // loop
|
||||
}
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_dynamic)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_group)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// use parameter on menu init
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
switch(param)
|
||||
{
|
||||
case 1: // start group
|
||||
LCDML_BACK_group_start(GROUP_group_example);
|
||||
break;
|
||||
|
||||
case 2: // group stop
|
||||
LCDML_BACK_group_stop(GROUP_group_example);
|
||||
break;
|
||||
|
||||
default:
|
||||
Serial.println(F("Wrong Parameter: LCDML_FUNC_group"));
|
||||
break;
|
||||
}
|
||||
// quit
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
void LCDML_DISP_loop(LCDML_FUNC_group)
|
||||
{ // loop
|
||||
}
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_group)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_state_start)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// start backend function with restart (setup runs again)
|
||||
LCDML_BACK_restart(LCDML_BACKEND_state_1);
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
void LCDML_DISP_loop(LCDML_FUNC_state_start)
|
||||
{ // loop
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_state_start)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_trigger_event)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
LCDML_BACK_start(LCDML_BACKEND_event);
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_trigger_event)
|
||||
{ // loop
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_trigger_event)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_ping_pong)
|
||||
// *********************************************************************
|
||||
{
|
||||
// starts backend functions
|
||||
/*
|
||||
LCDML_BACK_signal_set(signal_from_ping_to_ping);
|
||||
LCDML_BACK_restart(LCDML_BACKEND_signals_ping);
|
||||
LCDML_BACK_restart(LCDML_BACKEND_signals_pong);
|
||||
*/
|
||||
Serial.println(F("LCDML_FUNC_ping_pong: beta 4"));
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_ping_pong)
|
||||
{ // loop
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_ping_pong)
|
||||
{ // loop end
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_kill)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// use parameter on menu init
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
switch(param)
|
||||
{
|
||||
case 1: // stop all backend function
|
||||
LCDML_BACK_all_stop();
|
||||
break;
|
||||
|
||||
case 2: // restart all backend function
|
||||
LCDML_BACK_all_restart();
|
||||
break;
|
||||
|
||||
case 3: // start a function with static time 0
|
||||
LCDML_BACK_start(LCDML_BACKEND_kill_system_3);
|
||||
break;
|
||||
|
||||
case 4: // start a dynamic function and set loop time to 0
|
||||
LCDML_BACK_start(LCDML_BACKEND_kill_system_4);
|
||||
break;
|
||||
|
||||
default:
|
||||
Serial.println(F("Wrong Parameter: LCDML_FUNC_group"));
|
||||
break;
|
||||
}
|
||||
// quit
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
void LCDML_DISP_loop(LCDML_FUNC_kill)
|
||||
{ // loop
|
||||
}
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_kill)
|
||||
{ // loop end
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: serialmonitor
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
//
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 26
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add (id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
// LCDMenuLib_addMenu (id, group, prev_layer_element, new_element_num, lang_char_array)
|
||||
// LCDMenuLib_addParam(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function, parameter [0-255]) // needs LCDML_DISP_initParam
|
||||
|
||||
//LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_initParam(_LCDML_DISP_cnt); // enbable parameters (needs one byte per menu element)
|
||||
// Menu
|
||||
LCDML_DISP_addMenu (0 , _LCDML_G1 , LCDML_root , 1 , "Backend Basic");
|
||||
LCDML_DISP_addMenu (1 , _LCDML_G1 , LCDML_root_1 , 1 , "Func (static)");
|
||||
LCDML_DISP_addParam (2 , _LCDML_G1 , LCDML_root_1_1 , 1 , "Start" , LCDML_FUNC_static, 1);
|
||||
LCDML_DISP_addParam (3 , _LCDML_G1 , LCDML_root_1_1 , 2 , "Reset" , LCDML_FUNC_static, 2);
|
||||
LCDML_DISP_addParam (4 , _LCDML_G1 , LCDML_root_1_1 , 3 , "Stop" , LCDML_FUNC_static, 3);
|
||||
LCDML_DISP_addParam (5 , _LCDML_G1 , LCDML_root_1_1 , 4 , "Restart" , LCDML_FUNC_static, 4);
|
||||
LCDML_DISP_addParam (6 , _LCDML_G1 , LCDML_root_1_1 , 5 , "Stop stable" , LCDML_FUNC_static, 5);
|
||||
LCDML_DISP_addMenu (7 , _LCDML_G1 , LCDML_root_1 , 2 , "Func (dynamic)");
|
||||
LCDML_DISP_addParam (8 , _LCDML_G1 , LCDML_root_1_2 , 1 , "Start" , LCDML_FUNC_dynamic, 1);
|
||||
LCDML_DISP_addParam (9 , _LCDML_G1 , LCDML_root_1_2 , 2 , "Stop Stable" , LCDML_FUNC_dynamic, 2);
|
||||
LCDML_DISP_addParam (10 , _LCDML_G1 , LCDML_root_1_2 , 3 , "Set Time" , LCDML_FUNC_dynamic, 3);
|
||||
LCDML_DISP_addMenu (11 , _LCDML_G1 , LCDML_root , 2 , "Backend Groups");
|
||||
LCDML_DISP_addParam (12 , _LCDML_G1 , LCDML_root_2 , 1 , "Group start" , LCDML_FUNC_group, 1);
|
||||
LCDML_DISP_addParam (13 , _LCDML_G1 , LCDML_root_2 , 2 , "Group stop" , LCDML_FUNC_group, 2);
|
||||
LCDML_DISP_addMenu (14 , _LCDML_G1 , LCDML_root , 3 , "Backend State-M.");
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root_3 , 1 , "Start" , LCDML_FUNC_state_start);
|
||||
LCDML_DISP_addMenu (16 , _LCDML_G1 , LCDML_root , 4 , "Backend Event");
|
||||
LCDML_DISP_add (17 , _LCDML_G1 , LCDML_root_4 , 1 , "Trigger" , LCDML_FUNC_trigger_event);
|
||||
LCDML_DISP_addMenu (18 , _LCDML_G1 , LCDML_root , 5 , "Backend Signals");
|
||||
LCDML_DISP_add (19 , _LCDML_G1 , LCDML_root_5 , 1 , "Ping Pong" , LCDML_FUNC_ping_pong);
|
||||
LCDML_DISP_addMenu (20 , _LCDML_G1 , LCDML_root , 6 , "Destroy System");
|
||||
LCDML_DISP_addMenu (21 , _LCDML_G1 , LCDML_root_6 , 1 , "restart helps");
|
||||
LCDML_DISP_addMenu (22 , _LCDML_G1 , LCDML_root_6 , 2 , "Kill");
|
||||
LCDML_DISP_addParam (23 , _LCDML_G1 , LCDML_root_6_2 , 1 , "stopp all" , LCDML_FUNC_kill, 1);
|
||||
LCDML_DISP_addParam (24 , _LCDML_G1 , LCDML_root_6_2 , 2 , "restart all" , LCDML_FUNC_kill, 2);
|
||||
LCDML_DISP_addParam (25 , _LCDML_G1 , LCDML_root_6_2 , 3 , "static init 0", LCDML_FUNC_kill, 3);
|
||||
LCDML_DISP_addParam (26 , _LCDML_G1 , LCDML_root_6_2 , 4 , "dyn set to 0" , LCDML_FUNC_kill, 4);
|
||||
// create Menu
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 16 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
// only for example - do not make this in your real program
|
||||
LCDML_BACK_new_timebased_static (0 , ( 0UL ) , _LCDML_stop , LCDML_BACKEND_kill_system_3);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_kill_system_4);
|
||||
// menu function and control function
|
||||
LCDML_BACK_new_timebased_dynamic (2 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (3 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
// custom backend function
|
||||
// static time example
|
||||
LCDML_BACK_new_timebased_static (4 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_static);
|
||||
// dynamic time example
|
||||
LCDML_BACK_new_timebased_dynamic (5 , ( 4000UL ) , _LCDML_stop , LCDML_BACKEND_dynamic);
|
||||
// groups example
|
||||
LCDML_BACK_new_timebased_static (6 , ( 1533UL ) , _LCDML_stop , LCDML_BACKEND_ge1);
|
||||
LCDML_BACK_new_timebased_static (7 , ( 2727UL ) , _LCDML_stop , LCDML_BACKEND_ge2);
|
||||
LCDML_BACK_new_timebased_static (8 , ( 3918UL ) , _LCDML_stop , LCDML_BACKEND_ge3);
|
||||
// state maschine
|
||||
LCDML_BACK_new_timebased_static (9 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_state_1);
|
||||
LCDML_BACK_new_timebased_static (10 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_state_2);
|
||||
LCDML_BACK_new_timebased_static (11 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_state_3);
|
||||
LCDML_BACK_new_timebased_static (12 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_state_4);
|
||||
// event
|
||||
LCDML_BACK_new_eventbased (13 , LCDML_BACKEND_event);
|
||||
// signals - ping pong
|
||||
LCDML_BACK_new_timebased_static (14 , ( 2000UL ) , _LCDML_stop , LCDML_BACKEND_signals_ping);
|
||||
LCDML_BACK_new_timebased_static (15 , ( 500UL ) , _LCDML_stop , LCDML_BACKEND_signals_pong);
|
||||
|
||||
// this backend function is only for debug
|
||||
LCDML_BACK_new_timebased_static (16 , ( 30000UL ) , _LCDML_start , LCDML_BACKEND_idle);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// Groups
|
||||
// =========
|
||||
// for group example
|
||||
LCDML_BACK_group_init(GROUP_group_example, 3)
|
||||
{
|
||||
LCDML_BACK_group(LCDML_BACKEND_ge1),
|
||||
LCDML_BACK_group(LCDML_BACKEND_ge2),
|
||||
LCDML_BACK_group(LCDML_BACKEND_ge3),
|
||||
};
|
||||
|
||||
// for state mashine
|
||||
LCDML_BACK_group_init(GROUP_state_mashine, 4)
|
||||
{
|
||||
LCDML_BACK_group(LCDML_BACKEND_state_1),
|
||||
LCDML_BACK_group(LCDML_BACKEND_state_2),
|
||||
LCDML_BACK_group(LCDML_BACKEND_state_3),
|
||||
LCDML_BACK_group(LCDML_BACKEND_state_4),
|
||||
};
|
||||
|
||||
// for ping pong example
|
||||
LCDML_BACK_group_init(GROUP_ping_pong, 2)
|
||||
{
|
||||
LCDML_BACK_group(LCDML_BACKEND_signals_ping),
|
||||
LCDML_BACK_group(LCDML_BACKEND_signals_pong),
|
||||
};
|
||||
|
||||
// Signals
|
||||
// ========
|
||||
// here are some signals defined
|
||||
/* beta 4
|
||||
LCDML_BACK_signal_init(2);
|
||||
LCDML_BACK_signal(0, signal_from_ping_to_pong);
|
||||
LCDML_BACK_signal(1, signal_from_pong_to_ping);
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1 and _LCDML_G2
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
546
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_back_button/LCDML_CONTROL.ino
Executable file
546
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_back_button/LCDML_CONTROL.ino
Executable file
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_back_button/LCDML_DISP.ino
Executable file
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_back_button/LCDML_DISP.ino
Executable file
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,191 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_back)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_back)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
LCDML_DISP_resetIsTimer(); // reset the initscreen timer
|
||||
LCDML.goBack(); // go back
|
||||
LCDML_DISP_funcend(); // LCDML_DISP_funcend calls the loop_end function
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_back)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("Um Funktion zu"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("schliessen eine"));
|
||||
lcd.setCursor(0, 2);
|
||||
lcd.print(F("Taste druecken oder"));
|
||||
lcd.setCursor(0, 3);
|
||||
lcd.print(F("Back Taste verwenden"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.print(F("x sec warten")); // print some content on first row
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
lcd.setCursor(0, 0); // set cursor pos
|
||||
lcd.print(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("press left or up"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
lcd.setCursor(7, 1); // set cursor
|
||||
lcd.print(g_button_value); // print change content
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: back_button as menuitem
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows how the menu works without any LCD.
|
||||
// The output is print in serial console. This example can be
|
||||
// extended with network functions to print this menu with telnet
|
||||
// or other protocols.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
#if (_LCDML_DISP_cfg_scrollbar == 1)
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 12
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Back" , LCDML_FUNC_back);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root_3 , 3 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4 , 1 , "Back" , LCDML_FUNC_back);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_2 , 1 , "Back" , LCDML_FUNC_back);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_2 , 2 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4_2 , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root_4_2_3 , 1 , "Back" , LCDML_FUNC_back);
|
||||
LCDML_DISP_add (13 , _LCDML_G1 , LCDML_root_4_2_3 , 2 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (14 , _LCDML_G1 , LCDML_root_4_2_3 , 3 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root_4 , 3 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
case 0:
|
||||
lcd.print("Sec counter: "); // or datetime or other things
|
||||
lcd.print(g_sec_counter);
|
||||
break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_sec_counter)
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_sec_counter)
|
||||
{
|
||||
// runs in loop
|
||||
g_sec_counter++;
|
||||
|
||||
// Update menu if no function is running (the check is in LCDML_DISP_update_menu_direct())
|
||||
// the update function check if the parameter id is realy displayed on the screen only then
|
||||
// the display is realy updated.
|
||||
LCDML_DISP_update_menu_direct(0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_sec_counter)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
@@ -0,0 +1,166 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("Um Funktion zu"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("schliessen eine"));
|
||||
lcd.setCursor(0, 2);
|
||||
lcd.print(F("Taste druecken oder"));
|
||||
lcd.setCursor(0, 3);
|
||||
lcd.print(F("Back Taste verwenden"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.print(F("x sec warten")); // print some content on first row
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
lcd.setCursor(0, 0); // set cursor pos
|
||||
lcd.print(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("press left or up"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
lcd.setCursor(7, 1); // set cursor
|
||||
lcd.print(g_button_value); // print change content
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: change menuitem text on runtime
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This examples thows how the static menu text can be dynamical
|
||||
// update. For example for a clock as text.
|
||||
// In this Tab is a backend function added. In this function is
|
||||
// the refresh call for the menu. In the FUNC_DISP tab is the
|
||||
// content switch for the menu.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 12
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 2 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_new_timebased_dynamic (2 , ( 1000UL ) , _LCDML_start , LCDML_BACKEND_sec_counter);
|
||||
LCDML_BACK_create();
|
||||
|
||||
// *********************************************************************
|
||||
// INIT SOME GLOBAL VARS
|
||||
// *********************************************************************
|
||||
unsigned int g_sec_counter = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,221 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
// this needs some bytes in ram
|
||||
#define MAX_FILES_IN_LIST 20
|
||||
|
||||
// scroll row position
|
||||
uint8_t scroll_row;
|
||||
// cursor real position on lcd lines (0 - _LCDML_DISP_rows - 1)
|
||||
uint8_t cursor_real_pos;
|
||||
// max filelist count
|
||||
uint8_t current_max_list_count;
|
||||
// cursor position to file list entry
|
||||
uint8_t cursor_position_cur;
|
||||
// filelist
|
||||
static char filelist[MAX_FILES_IN_LIST][20];
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_dyn_filelist)
|
||||
// *********************************************************************
|
||||
{
|
||||
// use this to init some vars
|
||||
|
||||
// set max file counter
|
||||
current_max_list_count = 0;
|
||||
// set current cursor position
|
||||
cursor_position_cur = 0;
|
||||
//
|
||||
scroll_row = 0;
|
||||
cursor_real_pos = 0;
|
||||
|
||||
|
||||
// for example read sd card files here
|
||||
|
||||
// for example here only with a dummy list
|
||||
// with 12 dummyfiles
|
||||
// subfolders are not supported
|
||||
|
||||
// generate file names
|
||||
for(uint8_t i = 0; i<13; i++) {
|
||||
if(i < MAX_FILES_IN_LIST) {
|
||||
// copy dummy string to new position
|
||||
memcpy(filelist[i], "File .txt", 11);
|
||||
|
||||
if(i<10) { // filenames < 10
|
||||
filelist[i][5] = 0+48; // number + '0' '0' = 48
|
||||
filelist[i][6] = i+48; // number
|
||||
} else { // filenames >= 10
|
||||
filelist[i][5] = i/10+48;
|
||||
filelist[i][6] = i%10+48;
|
||||
}
|
||||
current_max_list_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_dyn_filelist)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// init some vars for scrollbar
|
||||
uint8_t n_max = (current_max_list_count >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (current_max_list_count);;
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = current_max_list_count;
|
||||
//uint8_t scrollbar_cur_pos = cursor_position_cur;
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * cursor_position_cur);
|
||||
|
||||
|
||||
// clear display
|
||||
// ================
|
||||
lcd.clear();
|
||||
|
||||
// display content
|
||||
// ==================
|
||||
for (uint8_t n = scroll_row; n < (scroll_row+_LCDML_DISP_rows); n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n-scroll_row);
|
||||
// set content
|
||||
lcd.print(filelist[n]);
|
||||
}
|
||||
|
||||
// set cursor and scrollbar
|
||||
// =============================
|
||||
for (uint8_t n = scroll_row; n <(scroll_row+_LCDML_DISP_rows); n++)
|
||||
{
|
||||
lcd.setCursor(0, n-scroll_row);
|
||||
|
||||
// set cursor
|
||||
// =====================
|
||||
if (n == cursor_position_cur) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
cursor_real_pos = n-scroll_row;
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
// ==============================
|
||||
// delete or reset scrollbar
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n-scroll_row);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n-scroll_row);
|
||||
lcd.print(' ');
|
||||
}
|
||||
|
||||
// set scrollbar
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (cursor_position_cur == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (cursor_position_cur == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// control
|
||||
// =====================================
|
||||
|
||||
// move up in list
|
||||
if(LCDML_BUTTON_checkUp()) {
|
||||
LCDML_BUTTON_resetAll();
|
||||
// scroll up
|
||||
if(cursor_position_cur > 0) { // check minimum cursor
|
||||
cursor_position_cur--; // scroll up
|
||||
if(cursor_real_pos == 0) {
|
||||
scroll_row--; // scroll display rows
|
||||
}
|
||||
}
|
||||
// update content above or remove this line and copy button checks on top of this function
|
||||
LCDML_BACK_start(LCDML_BACKEND_menu);
|
||||
}
|
||||
|
||||
// move down in list
|
||||
if(LCDML_BUTTON_checkDown()) {
|
||||
LCDML_BUTTON_resetAll();
|
||||
// scroll down
|
||||
if(cursor_position_cur < (current_max_list_count-1)) { // check list end
|
||||
cursor_position_cur++; // go to next element
|
||||
if(cursor_real_pos == (_LCDML_DISP_rows-1)) { // check if current cursor is in last display line
|
||||
scroll_row++; // scroll content
|
||||
}
|
||||
}
|
||||
// update content above or remove this line and copy button checks on top of this function
|
||||
LCDML_BACK_start(LCDML_BACKEND_menu);
|
||||
}
|
||||
|
||||
// enter file name
|
||||
if(LCDML_BUTTON_checkEnter()) {
|
||||
LCDML_BUTTON_resetAll();
|
||||
// save selected file (serial.print)
|
||||
LCDML_DISP_funcend();
|
||||
// output of current line
|
||||
Serial.println(filelist[cursor_position_cur]);
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_dyn_filelist)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
|
||||
// Display selected file name
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: dynamic menu list
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows you, how to generate a dynamic menu list
|
||||
//
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 0
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Dyn Filelist" , LCDML_FUNC_dyn_filelist);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 100000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,91 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_program_enable)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
LCDML_DISP_groupDisable(_LCDML_G2); // enable group 2
|
||||
LCDML_DISP_groupEnable(_LCDML_G3); // enable group 2
|
||||
LCDML.goRoot(); // go to root element (first element of this menu with id=0)
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_program_enable)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_program_enable)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_program_disable)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
LCDML_DISP_groupDisable(_LCDML_G3); // enable group 2
|
||||
LCDML_DISP_groupEnable(_LCDML_G2); // enable group 2
|
||||
LCDML.goRoot(); // go to root element (first element of this menu with id=0)
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_program_disable)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_program_disable)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,134 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: hidden menu elements
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// In this example menu elements are in different groups.
|
||||
// Groups can be enabled (displayed) and disabled (not displayed).
|
||||
// You can change under "Settings" the status from "Program" Menu.
|
||||
// ============================================================
|
||||
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 9
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (1 , _LCDML_G2 , LCDML_root_1 , 1 , "En Program" , LCDML_FUNC_program_enable);
|
||||
LCDML_DISP_add (2 , _LCDML_G3 , LCDML_root_1 , 2 , "Dis Program" , LCDML_FUNC_program_disable);
|
||||
LCDML_DISP_add (3 , _LCDML_G3 , LCDML_root , 2 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G3 , LCDML_root_2 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G3 , LCDML_root_2_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G3 , LCDML_root_2_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G3 , LCDML_root_2_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G3 , LCDML_root_2_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G3 , LCDML_root_2 , 2 , "Program 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1 and _LCDML_G2
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
LCDML_DISP_groupEnable(_LCDML_G2); // enable group 2
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
546
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_initscreen/LCDML_CONTROL.ino
Executable file
546
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_initscreen/LCDML_CONTROL.ino
Executable file
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_initscreen/LCDML_DISP.ino
Executable file
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_initscreen/LCDML_DISP.ino
Executable file
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,203 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("Um Funktion zu"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("schliessen eine"));
|
||||
lcd.setCursor(0, 2);
|
||||
lcd.print(F("Taste druecken oder"));
|
||||
lcd.setCursor(0, 3);
|
||||
lcd.print(F("Back Taste verwenden"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.print(F("x sec warten")); // print some content on first row
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
lcd.setCursor(0, 0); // set cursor pos
|
||||
lcd.print(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("press left or up"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
lcd.setCursor(7, 1); // set cursor
|
||||
lcd.print(g_button_value); // print change content
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
unsigned long g_initscreen_example_counter = 0;
|
||||
void LCDML_DISP_setup(LCDML_FUNC_initscreen)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
LCDML_DISP_triggerMenu(1000); // set trigger for this function to 1000 millisecounds
|
||||
lcd.print(F("InitScreen")); // print first line to lcd display
|
||||
g_initscreen_example_counter = 0; // reset or set example counter
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_initscreen)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
g_initscreen_example_counter++; // count the example counter above
|
||||
lcd.setCursor(0,1); // clear the secound line on lcd
|
||||
lcd.print(F(" "));
|
||||
lcd.setCursor(0,1); // print new value to lcd
|
||||
lcd.print(g_initscreen_example_counter);
|
||||
|
||||
g_lcdml_initscreen = millis(); // reset initscreen timer
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is pressed to left this function
|
||||
LCDML_DISP_funcend(); // function end
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_initscreen)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
LCDML.goRoot(); // go to root element (first element of this menu with id=0)
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: initscreen
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows you how the initscreen or standbyscreen
|
||||
// works. The initscreen is a hidden menu element (example 004)
|
||||
// witch it is not displayed in menu. The initscreen is called
|
||||
// when no action or trigger is set after ...cfg_initscreen_time
|
||||
// milliseconds. When a other menu function is active, this function
|
||||
// is stoped stable before initscreen function is started.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_initscreen_time 10000 // enable initscreen time
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 12
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G7 , LCDML_root , 5 , "Program 2" , LCDML_FUNC_initscreen); // in g7 => hidden
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// example for init screen
|
||||
if((millis() - g_lcdml_initscreen) >= _LCDML_DISP_cfg_initscreen_time) {
|
||||
g_lcdml_initscreen = millis(); // reset init screen time
|
||||
LCDML_DISP_jumpToFunc(LCDML_FUNC_initscreen); // jump to initscreen
|
||||
}
|
||||
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content() || LCDML_DISP_update_cursor()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
Serial.println(F("==========================================="));
|
||||
Serial.println(F("================ Menu ===================="));
|
||||
Serial.println(F("==========================================="));
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
Serial.print(F("(x) "));
|
||||
} else {
|
||||
Serial.print(F("( ) "));
|
||||
}
|
||||
// print content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// Serial.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
Serial.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
Serial.println();
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
for(uint8_t i=0;i<15;i++) {
|
||||
Serial.println();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
/* ===================================================================== */
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_stepper)
|
||||
/* ===================================================================== */
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_stepper)
|
||||
{
|
||||
// runs in loop
|
||||
// Loop for stepper 1
|
||||
// ============================================
|
||||
// check if backend task for stepper 1 is running
|
||||
switch(g_stepper_1_mode) {
|
||||
case 'r': // speed
|
||||
stepper1.runSpeed();
|
||||
break;
|
||||
|
||||
case 'p': // position
|
||||
if (stepper1.distanceToGo() > 0) {
|
||||
stepper1.run();
|
||||
}
|
||||
break;
|
||||
|
||||
case 's': // stop direct and hold
|
||||
stepper1.stop();
|
||||
break;
|
||||
|
||||
default: // do nothing
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// Loop for stepper 2
|
||||
// ============================================
|
||||
// check if backend task for stepper 1 is running
|
||||
|
||||
switch(g_stepper_2_mode) {
|
||||
case 'r': // speed
|
||||
stepper2.runSpeed();
|
||||
break;
|
||||
|
||||
case 'p': // position
|
||||
if (stepper2.distanceToGo() > 0) {
|
||||
stepper2.run();
|
||||
}
|
||||
break;
|
||||
|
||||
case 's': // stop direct and hold
|
||||
stepper2.stop();
|
||||
break;
|
||||
|
||||
default: // do nothing
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return true; // this value have to be true because the menu is otherwise blocked
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_stepper)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
/* ===================================================================== */
|
||||
void LCDML_DISP_setup(LCDML_FUNC_stepper_on)
|
||||
/* ===================================================================== */
|
||||
{
|
||||
// setup
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
|
||||
switch(param)
|
||||
{
|
||||
case 1: // stepper 1 on
|
||||
LCDML_DISP_groupDisable(_LCDML_G2);
|
||||
LCDML_DISP_groupEnable(_LCDML_G3);
|
||||
|
||||
stepper1.setMaxSpeed(850);
|
||||
stepper1.setSpeed(-850);
|
||||
g_stepper_1_mode = 'r';
|
||||
|
||||
break;
|
||||
|
||||
case 2: // stepper 2 on
|
||||
LCDML_DISP_groupDisable(_LCDML_G4);
|
||||
LCDML_DISP_groupEnable(_LCDML_G5);
|
||||
|
||||
stepper2.setMaxSpeed(850);
|
||||
stepper2.setSpeed(850);
|
||||
g_stepper_2_mode = 'r';
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_stepper_on)
|
||||
{
|
||||
// end function direct
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_stepper_on)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
}
|
||||
|
||||
/* ===================================================================== */
|
||||
void LCDML_DISP_setup(LCDML_FUNC_stepper_off)
|
||||
/* ===================================================================== */
|
||||
{
|
||||
// setup
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
|
||||
switch(param)
|
||||
{
|
||||
case 1: // stepper 1 off
|
||||
LCDML_DISP_groupEnable(_LCDML_G2);
|
||||
LCDML_DISP_groupDisable(_LCDML_G3);
|
||||
g_stepper_1_mode = 0;
|
||||
break;
|
||||
|
||||
case 2: // stepper 2 off
|
||||
LCDML_DISP_groupEnable(_LCDML_G4);
|
||||
LCDML_DISP_groupDisable(_LCDML_G5);
|
||||
g_stepper_2_mode = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_stepper_off)
|
||||
{
|
||||
// end function direct
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_stepper_off)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
// ============================================================
|
||||
// Example: LCDML_serialmonitor with stepper
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 12.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This examples works with a serial menu (baudrate 250000)
|
||||
// The content is a stepper control for two steppers with
|
||||
// hidden menu elements and parametern
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
#include <AccelStepper.h>
|
||||
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// Stepper Objects and global variables
|
||||
// *********************************************************************
|
||||
AccelStepper stepper1; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5
|
||||
AccelStepper stepper2(AccelStepper::FULL4WIRE, 6, 7, 8, 9);
|
||||
char g_stepper_1_mode = 0;
|
||||
char g_stepper_2_mode = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 10
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_initParam(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Stepper" , LCDML_FUNC);
|
||||
LCDML_DISP_addParam (1 , _LCDML_G2 , LCDML_root_1 , 1 , "Stepper 1 on" , LCDML_FUNC_stepper_on , 1);
|
||||
LCDML_DISP_addParam (2 , _LCDML_G3 , LCDML_root_1 , 2 , "Stepper 1 off" , LCDML_FUNC_stepper_off , 1);
|
||||
LCDML_DISP_addParam (3 , _LCDML_G4 , LCDML_root_1 , 3 , "Stepper 2 on" , LCDML_FUNC_stepper_on , 2);
|
||||
LCDML_DISP_addParam (4 , _LCDML_G5 , LCDML_root_1 , 4 , "Stepper 2 off" , LCDML_FUNC_stepper_off , 2);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 2 , "Stepper 1 Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_2 , 1 , "Only speed" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_2 , 2 , "Position" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root , 3 , "Stepper 2 Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_3 , 1 , "Only speed" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_3 , 2 , "Position" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 2 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_static (0 , ( 0UL ) , _LCDML_start , LCDML_BACKEND_stepper); // set here the time to null and use in backend loop the return value with true
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (2 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(250000); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
LCDML_DISP_groupEnable(_LCDML_G2); // stepper 1 off on startup
|
||||
LCDML_DISP_groupEnable(_LCDML_G4); // stepper 2 off on startup
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_with_parameter/LCDML_DISP.ino
Executable file
112
libraries/LCDMenuLib/examples/AVR/LCDML_DISP/LCDML_with_parameter/LCDML_DISP.ino
Executable file
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,85 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_program_change)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
|
||||
// use parameter on menu init
|
||||
uint8_t param = LCDML_DISP_getParameter();
|
||||
switch(param)
|
||||
{
|
||||
case 0: // enable program
|
||||
LCDML_DISP_groupDisable(_LCDML_G2); // disable group 2
|
||||
LCDML_DISP_groupEnable(_LCDML_G3); // enable group 3
|
||||
break;
|
||||
|
||||
case 1:
|
||||
LCDML_DISP_groupEnable(_LCDML_G2); // enable group 2
|
||||
LCDML_DISP_groupDisable(_LCDML_G3); // disable group 3
|
||||
break;
|
||||
|
||||
default:
|
||||
//get parameter errors
|
||||
break;
|
||||
}
|
||||
LCDML.goRoot(); // go to root element (first element of this menu with id=0)
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_program_change)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_program_change)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,133 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: use menuitems with parameters
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// same function with different parameters
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 9
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
//LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_initParam(_LCDML_DISP_cnt); // enbable parameters (needs one byte per menu element)
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_addParam (1 , _LCDML_G2 , LCDML_root_1 , 1 , "En Program" , LCDML_FUNC_program_change, 0);
|
||||
LCDML_DISP_addParam (2 , _LCDML_G3 , LCDML_root_1 , 2 , "Dis Program" , LCDML_FUNC_program_change, 1);
|
||||
LCDML_DISP_add (3 , _LCDML_G3 , LCDML_root , 2 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G3 , LCDML_root_2 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G3 , LCDML_root_2_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G3 , LCDML_root_2_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G3 , LCDML_root_2_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G3 , LCDML_root_2_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G3 , LCDML_root_2 , 2 , "Program 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1 and _LCDML_G2
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
LCDML_DISP_groupEnable(_LCDML_G2); // enable group 2
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_ADAFRUITE_rows) ? ((_LCDML_ADAFRUITE_rows > _LCDML_ADAFRUITE_rows_max) ? _LCDML_ADAFRUITE_rows : _LCDML_ADAFRUITE_rows_max) : (LCDML.getChilds());
|
||||
|
||||
// display rows and cursor
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * (n));
|
||||
display.println("X");
|
||||
}
|
||||
|
||||
|
||||
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0: // dynamic content
|
||||
// display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * (n));
|
||||
// display.println("var_datetime");
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * (n));
|
||||
display.println(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// display scrollbar when more content as rows available
|
||||
if (LCDML.getChilds() > n_max) {
|
||||
|
||||
// set frame for scrollbar
|
||||
display.drawRect(_LCDML_ADAFRUITE_lcd_w - _LCDML_ADAFRUITE_scrollbar_w, 0,_LCDML_ADAFRUITE_scrollbar_w,_LCDML_ADAFRUITE_lcd_h, _LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
|
||||
// calculate scrollbar length
|
||||
uint8_t scrollbar_block_length = LCDML.getChilds() - n_max;
|
||||
scrollbar_block_length = _LCDML_ADAFRUITE_lcd_h / (scrollbar_block_length + _LCDML_DISP_rows);
|
||||
|
||||
//set scrollbar
|
||||
// hier muss du mal schauen wie du blöcke einfügen kannst, bei der u8glib geht das wie unten angezeigt, bei deiner lib weis ich das nicht
|
||||
if (LCDML.getCursorPosAbs() == 0) { // top position (min)
|
||||
//u8g.drawBox(_LCDML_ADAFRUITE_lcd_w - (_LCDML_ADAFRUITE_scrollbar_w-1), 1 , (_LCDML_ADAFRUITE_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else if (LCDML.getCursorPosAbs() == (LCDML.getChilds())) { // bottom position (max)
|
||||
//u8g.drawBox(_LCDML_ADAFRUITE_lcd_w - (_LCDML_ADAFRUITE_scrollbar_w-1), _LCDML_ADAFRUITE_lcd_h - scrollbar_block_length , (_LCDML_ADAFRUITE_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else { // between top and bottom
|
||||
//u8g.drawBox(_LCDML_ADAFRUITE_lcd_w - (_LCDML_ADAFRUITE_scrollbar_w-1), (scrollbar_block_length * LCDML.getCursorPosAbs() + 1),(_LCDML_ADAFRUITE_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
display.display();
|
||||
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,226 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 0); // line 0
|
||||
display.println(F("To close this"));
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 1); // line 1
|
||||
display.println(F("function press"));
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 2); // line 2
|
||||
display.println(F("any button or use"));
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 3); // line 3
|
||||
display.println(F("back button"));
|
||||
display.display();
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", 10);
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 0); // line 0
|
||||
display.println(buf);
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 1); // line 1
|
||||
display.println(F("or press back button"));
|
||||
display.display();
|
||||
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", g_func_timer_info);
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 0); // line 0
|
||||
display.println(buf);
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 1); // line 1
|
||||
display.println(F("or press back button"));
|
||||
display.display();
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", 0);
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 0); // line 0
|
||||
display.println(F("press a or w button"));
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 1); // line 1
|
||||
display.println(buf);
|
||||
display.display();
|
||||
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", g_button_value);
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 0); // line 0
|
||||
display.println(F("press a or w button"));
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * 1); // line 1
|
||||
display.println(buf);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: use adafruite i2c display ssd1306
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
// *********************************************************************
|
||||
// Adufruit SSD1306
|
||||
// *********************************************************************
|
||||
// http://blog.simtronyx.de/ein-096-zoll-oled-display-i%C2%B2c-mit-128x64-pixel-und-ein-arduino/
|
||||
|
||||
#define _ADAFRUITE_I2C_ADR 0x3C
|
||||
#define _LCDML_ADAFRUITE_TEXT_COLOR WHITE
|
||||
|
||||
#define _LCDML_ADAFRUITE_FONT_SIZE 1
|
||||
#define _LCDML_ADAFRUITE_FONT_W (6*_LCDML_ADAFRUITE_FONT_SIZE) // font width
|
||||
#define _LCDML_ADAFRUITE_FONT_H (8*_LCDML_ADAFRUITE_FONT_SIZE) // font heigt
|
||||
|
||||
// settings for u8g lib and lcd
|
||||
#define _LCDML_ADAFRUITE_lcd_w 128 // lcd width
|
||||
#define _LCDML_ADAFRUITE_lcd_h 64 // lcd height
|
||||
|
||||
|
||||
|
||||
#define OLED_RESET 4 // not used / nicht genutzt bei diesem Display
|
||||
Adafruit_SSD1306 display(OLED_RESET);
|
||||
|
||||
|
||||
|
||||
// nothing change here
|
||||
#define _LCDML_ADAFRUITE_cols_max (_LCDML_ADAFRUITE_lcd_w/_LCDML_ADAFRUITE_FONT_W)
|
||||
#define _LCDML_ADAFRUITE_rows_max (_LCDML_ADAFRUITE_lcd_h/_LCDML_ADAFRUITE_FONT_H)
|
||||
|
||||
// rows and cols
|
||||
// when you use more rows or cols as allowed change in LCDMenuLib.h the define "_LCDML_DISP_cfg_max_rows" and "_LCDML_DISP_cfg_max_string_length"
|
||||
// the program needs more ram with this changes
|
||||
#define _LCDML_ADAFRUITE_cols 20 // max cols
|
||||
#define _LCDML_ADAFRUITE_rows _LCDML_ADAFRUITE_rows_max // max rows
|
||||
|
||||
|
||||
// scrollbar width
|
||||
#define _LCDML_ADAFRUITE_scrollbar_w 6 // scrollbar width
|
||||
|
||||
|
||||
// old defines with new content
|
||||
#define _LCDML_DISP_cols _LCDML_ADAFRUITE_cols
|
||||
#define _LCDML_DISP_rows _LCDML_ADAFRUITE_rows
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 16
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (13 , _LCDML_G1 , LCDML_root , 6 , "Serial No." , LCDML_FUNC);
|
||||
LCDML_DISP_add (14 , _LCDML_G1 , LCDML_root , 7 , "Display Type" , LCDML_FUNC);
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root , 8 , "Something 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (16 , _LCDML_G1 , LCDML_root , 9 , "Something 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// initialize with the I2C addr / mit I2C-Adresse initialisieren
|
||||
display.begin(SSD1306_SWITCHCAPVCC, _ADAFRUITE_I2C_ADR);
|
||||
|
||||
// clear lcd
|
||||
display.clearDisplay();
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUITE_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUITE_FONT_SIZE);
|
||||
display.setCursor(0, _LCDML_ADAFRUITE_FONT_H * (3));
|
||||
display.println("LCDMenuLib v2.1.4 alpha");
|
||||
display.display();
|
||||
delay(1000);
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_ADAFRUITE_rows_max)
|
||||
# error change value of _LCDML_ADAFRUITE_rows_max in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_ADAFRUIT_rows) ? ((_LCDML_ADAFRUIT_rows > _LCDML_ADAFRUIT_rows_max) ? _LCDML_ADAFRUIT_rows : _LCDML_ADAFRUIT_rows_max) : (LCDML.getChilds());
|
||||
|
||||
// display rows and cursor
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * (n));
|
||||
display.println("X");
|
||||
}
|
||||
|
||||
|
||||
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0: // dynamic content
|
||||
// display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * (n));
|
||||
// display.println("var_datetime");
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * (n));
|
||||
display.println(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// display scrollbar when more content as rows available
|
||||
if (LCDML.getChilds() > n_max) {
|
||||
|
||||
// set frame for scrollbar
|
||||
display.drawRect(_LCDML_ADAFRUIT_lcd_w - _LCDML_ADAFRUIT_scrollbar_w, 0,_LCDML_ADAFRUIT_scrollbar_w,_LCDML_ADAFRUIT_lcd_h, _LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
|
||||
// calculate scrollbar length
|
||||
uint8_t scrollbar_block_length = LCDML.getChilds() - n_max;
|
||||
scrollbar_block_length = _LCDML_ADAFRUIT_lcd_h / (scrollbar_block_length + _LCDML_DISP_rows);
|
||||
|
||||
//set scrollbar
|
||||
// hier muss du mal schauen wie du blöcke einfügen kannst, bei der u8glib geht das wie unten angezeigt, bei deiner lib weis ich das nicht
|
||||
if (LCDML.getCursorPosAbs() == 0) { // top position (min)
|
||||
//u8g.drawBox(_LCDML_ADAFRUIT_lcd_w - (_LCDML_ADAFRUIT_scrollbar_w-1), 1 , (_LCDML_ADAFRUIT_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else if (LCDML.getCursorPosAbs() == (LCDML.getChilds())) { // bottom position (max)
|
||||
//u8g.drawBox(_LCDML_ADAFRUIT_lcd_w - (_LCDML_ADAFRUIT_scrollbar_w-1), _LCDML_ADAFRUIT_lcd_h - scrollbar_block_length , (_LCDML_ADAFRUIT_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else { // between top and bottom
|
||||
//u8g.drawBox(_LCDML_ADAFRUIT_lcd_w - (_LCDML_ADAFRUIT_scrollbar_w-1), (scrollbar_block_length * LCDML.getCursorPosAbs() + 1),(_LCDML_ADAFRUIT_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,226 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 0); // line 0
|
||||
display.println(F("To close this"));
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 1); // line 1
|
||||
display.println(F("function press"));
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 2); // line 2
|
||||
display.println(F("any button or use"));
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 3); // line 3
|
||||
display.println(F("back button"));
|
||||
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", 10);
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 0); // line 0
|
||||
display.println(buf);
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 1); // line 1
|
||||
display.println(F("or press back button"));
|
||||
|
||||
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", g_func_timer_info);
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 0); // line 0
|
||||
display.println(buf);
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 1); // line 1
|
||||
display.println(F("or press back button"));
|
||||
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", 0);
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 0); // line 0
|
||||
display.println(F("press a or w button"));
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 1); // line 1
|
||||
display.println(buf);
|
||||
|
||||
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", g_button_value);
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 0); // line 0
|
||||
display.println(F("press a or w button"));
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * 1); // line 1
|
||||
display.println(buf);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: use adafruit i2c display ssd1306
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper, Markus Rudel
|
||||
// Last update: 18.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h> // Core graphics library
|
||||
#include <Adafruit_ST7735.h> // Hardware-specific library
|
||||
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
// *********************************************************************
|
||||
// Adafruit TFT_ST7735
|
||||
// *********************************************************************
|
||||
// https://learn.adafruit.com/1-8-tft-display/graphics-library
|
||||
|
||||
#define _LCDML_ADAFRUIT_TEXT_COLOR ST7735_WHITE
|
||||
#define _LCDML_ADAFRUIT_BACKGROUND_COLOR ST7735_BLACK
|
||||
|
||||
#define _LCDML_ADAFRUIT_FONT_SIZE 1
|
||||
#define _LCDML_ADAFRUIT_FONT_W (6*_LCDML_ADAFRUIT_FONT_SIZE) // font width
|
||||
#define _LCDML_ADAFRUIT_FONT_H (8*_LCDML_ADAFRUIT_FONT_SIZE) // font heigt
|
||||
|
||||
// settings for u8g lib and lcd
|
||||
#define _LCDML_ADAFRUIT_lcd_w 128 // lcd width
|
||||
#define _LCDML_ADAFRUIT_lcd_h 160 // lcd height
|
||||
|
||||
|
||||
|
||||
// TFT display and SD card will share the hardware SPI interface.
|
||||
// Hardware SPI pins are specific to the Arduino board type and
|
||||
// cannot be remapped to alternate pins. For Arduino Uno,
|
||||
// Duemilanove, etc., pin 11 = MOSI, pin 12 = MISO, pin 13 = SCK.
|
||||
#define TFT_CS 10 // Chip select line for TFT display
|
||||
#define TFT_RST 9 // Reset line for TFT (or see below...)
|
||||
#define TFT_DC 8 // Data/command line for TFT
|
||||
|
||||
#define SD_CS 4 // Chip select line for SD card
|
||||
Adafruit_ST7735 display = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST);
|
||||
|
||||
|
||||
|
||||
// nothing change here
|
||||
#define _LCDML_ADAFRUIT_cols_max (_LCDML_ADAFRUIT_lcd_w/_LCDML_ADAFRUIT_FONT_W)
|
||||
#define _LCDML_ADAFRUIT_rows_max (_LCDML_ADAFRUIT_lcd_h/_LCDML_ADAFRUIT_FONT_H)
|
||||
|
||||
// rows and cols
|
||||
// when you use more rows or cols as allowed change in LCDMenuLib.h the define "_LCDML_DISP_cfg_max_rows" and "_LCDML_DISP_cfg_max_string_length"
|
||||
// the program needs more ram with this changes
|
||||
#define _LCDML_ADAFRUIT_cols 20 // max cols
|
||||
#define _LCDML_ADAFRUIT_rows _LCDML_ADAFRUIT_rows_max // max rows
|
||||
|
||||
|
||||
// scrollbar width
|
||||
#define _LCDML_ADAFRUIT_scrollbar_w 6 // scrollbar width
|
||||
|
||||
|
||||
// old defines with new content
|
||||
#define _LCDML_DISP_cols _LCDML_ADAFRUIT_cols
|
||||
#define _LCDML_DISP_rows _LCDML_ADAFRUIT_rows
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 16
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (13 , _LCDML_G1 , LCDML_root , 6 , "Serial No." , LCDML_FUNC);
|
||||
LCDML_DISP_add (14 , _LCDML_G1 , LCDML_root , 7 , "Display Type" , LCDML_FUNC);
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root , 8 , "Something 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (16 , _LCDML_G1 , LCDML_root , 9 , "Something 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
SPI.begin();
|
||||
|
||||
// Our supplier changed the 1.8" display slightly after Jan 10, 2012
|
||||
// so that the alignment of the TFT had to be shifted by a few pixels
|
||||
// this just means the init code is slightly different. Check the
|
||||
// color of the tab to see which init code to try. If the display is
|
||||
// cut off or has extra 'random' pixels on the top & left, try the
|
||||
// other option!
|
||||
// If you are seeing red and green color inversion, use Black Tab
|
||||
|
||||
// If your TFT's plastic wrap has a Black Tab, use the following:
|
||||
display.initR(INITR_BLACKTAB); // initialize a ST7735S chip, black tab
|
||||
// If your TFT's plastic wrap has a Red Tab, use the following:
|
||||
//tft.initR(INITR_REDTAB); // initialize a ST7735R chip, red tab
|
||||
// If your TFT's plastic wrap has a Green Tab, use the following:
|
||||
//tft.initR(INITR_GREENTAB); // initialize a ST7735R chip, green tab
|
||||
|
||||
// clear lcd
|
||||
display.fillScreen(_LCDML_ADAFRUIT_BACKGROUND_COLOR);
|
||||
|
||||
// set text color / Textfarbe setzen
|
||||
display.setTextColor(_LCDML_ADAFRUIT_TEXT_COLOR);
|
||||
// set text size / Textgroesse setzen
|
||||
display.setTextSize(_LCDML_ADAFRUIT_FONT_SIZE);
|
||||
display.setCursor(0, _LCDML_ADAFRUIT_FONT_H * (3));
|
||||
display.println("LCDMenuLib v2.1.4 alpha");
|
||||
|
||||
delay(1000);
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_ADAFRUIT_rows_max)
|
||||
# error change value of _LCDML_ADAFRUIT_rows_max in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// for first test set font here
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? ((_LCDML_DISP_rows > _LCDML_DISP_rows_max) ? _LCDML_DISP_rows : _LCDML_DISP_rows_max) : (LCDML.getChilds());
|
||||
uint8_t gCP = LCDML.getCursorPos();
|
||||
uint8_t gCPABS= LCDML.getCursorPosAbs();
|
||||
uint8_t gC = LCDML.getChilds();
|
||||
|
||||
|
||||
// set page
|
||||
u8g2.firstPage();
|
||||
|
||||
// generate content
|
||||
do {
|
||||
|
||||
// display rows and cursor
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
if (n == gCP) {
|
||||
u8g2.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_cur_space_before, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), _LCDML_DISP_cursor_char);
|
||||
}
|
||||
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// u8g2.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_font_w + _LCDML_DISP_cur_space_behind, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), "var_datetime"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
u8g2.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_font_w + _LCDML_DISP_cur_space_behind, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// drow a box around the menu
|
||||
if(_LCDML_DISP_draw_frame == 1) {
|
||||
u8g2.drawFrame(_LCDML_DISP_box_x0, _LCDML_DISP_box_y0, (_LCDML_DISP_box_x1-_LCDML_DISP_box_x0), (_LCDML_DISP_box_y1-_LCDML_DISP_box_y0));
|
||||
}
|
||||
|
||||
// display scrollbar when more content as rows available and with > 2
|
||||
if (gC > n_max && _LCDML_DISP_scrollbar_w > 2) {
|
||||
|
||||
// set frame for scrollbar
|
||||
u8g2.drawFrame(_LCDML_DISP_box_x1 - _LCDML_DISP_scrollbar_w, _LCDML_DISP_box_y0, _LCDML_DISP_scrollbar_w, _LCDML_DISP_box_y1-_LCDML_DISP_box_y0);
|
||||
|
||||
// calculate scrollbar length
|
||||
uint8_t scrollbar_block_length = gC - n_max;
|
||||
scrollbar_block_length = (_LCDML_DISP_box_y1-_LCDML_DISP_box_y0) / (scrollbar_block_length + _LCDML_DISP_rows);
|
||||
|
||||
//set scrollbar
|
||||
if (gCPABS == 0) { // top position (min)
|
||||
u8g2.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y0 + 1 , (_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else if (gCPABS == (gC-1)) { // bottom position (max)
|
||||
u8g2.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y1 - scrollbar_block_length , (_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else { // between top and bottom
|
||||
u8g2.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y0 + (scrollbar_block_length * gCPABS + 1),(_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
}
|
||||
} while ( u8g2.nextPage() );
|
||||
}
|
||||
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,195 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
u8g2.firstPage();
|
||||
do {
|
||||
u8g2.drawStr( 0, 13, "To close this");
|
||||
u8g2.drawStr( 0, 26, "function press");
|
||||
u8g2.drawStr( 0, 39, "any button or use");
|
||||
u8g2.drawStr( 0, 52, "back button");
|
||||
} while( u8g2.nextPage() );
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", 10);
|
||||
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
u8g2.firstPage();
|
||||
do {
|
||||
u8g2.drawStr( 0, 13, buf);
|
||||
u8g2.drawStr( 0, 26, "or press back button");
|
||||
} while( u8g2.nextPage() );
|
||||
|
||||
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", g_func_timer_info);
|
||||
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
u8g2.firstPage();
|
||||
do {
|
||||
u8g2.drawStr( 0, 13, buf);
|
||||
u8g2.drawStr( 0, 26, "or press back button");
|
||||
} while( u8g2.nextPage() );
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", 0);
|
||||
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
u8g2.firstPage();
|
||||
do {
|
||||
u8g2.drawStr( 0, 13, "press a or w button");
|
||||
u8g2.drawStr( 0, 26, buf);
|
||||
} while( u8g2.nextPage() );
|
||||
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", g_button_value);
|
||||
|
||||
u8g2.setFont(_LCDML_DISP_font);
|
||||
u8g2.firstPage();
|
||||
do {
|
||||
u8g2.drawStr( 0, 13, "press a or w button");
|
||||
u8g2.drawStr( 0, 26, buf);
|
||||
} while( u8g2.nextPage() );
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,164 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: grafik display with u8g2
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 12.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows how to use the u8g2lib with the lcdmenulib
|
||||
// The menu can placed in a box that can be placed anywhere on
|
||||
// the screen.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
|
||||
// U8g2lib
|
||||
#include <Arduino.h>
|
||||
#include <U8g2lib.h>
|
||||
|
||||
#ifdef U8X8_HAVE_HW_SPI
|
||||
#include <SPI.h>
|
||||
#endif
|
||||
#ifdef U8X8_HAVE_HW_I2C
|
||||
#include <Wire.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// U8G2LIB
|
||||
// *********************************************************************
|
||||
// U8g2 Contructor List (Frame Buffer)
|
||||
// The complete list is available here: https://github.com/olikraus/u8g2/wiki/u8g2setupcpp
|
||||
// Please update the pin numbers according to your setup. Use U8X8_PIN_NONE if the reset pin is not connected
|
||||
U8G2_ST7920_128X64_F_HW_SPI u8g2(U8G2_R0, /* CS=*/ 12, /* reset=*/ U8X8_PIN_NONE);
|
||||
|
||||
// settings for u8g lib and lcd
|
||||
#define _LCDML_DISP_w 128 // lcd width
|
||||
#define _LCDML_DISP_h 64 // lcd height
|
||||
// font settings
|
||||
#define _LCDML_DISP_font u8g_font_6x13 // u8glib font (more fonts under u8g.h line 1520 ...)
|
||||
#define _LCDML_DISP_font_w 6 // font width
|
||||
#define _LCDML_DISP_font_h 13 // font heigt
|
||||
// cursor settings
|
||||
#define _LCDML_DISP_cursor_char "X" // cursor char
|
||||
#define _LCDML_DISP_cur_space_before 2 // cursor space between
|
||||
#define _LCDML_DISP_cur_space_behind 4 // cursor space between
|
||||
// menu position and size
|
||||
#define _LCDML_DISP_box_x0 0 // start point (x0, y0)
|
||||
#define _LCDML_DISP_box_y0 0 // start point (x0, y0)
|
||||
#define _LCDML_DISP_box_x1 128 // width x (x0 + width)
|
||||
#define _LCDML_DISP_box_y1 64 // hight y (y0 + height)
|
||||
#define _LCDML_DISP_draw_frame 1 // draw a box around the menu
|
||||
// scrollbar width
|
||||
#define _LCDML_DISP_scrollbar_w 6 // scrollbar width (if this value is < 3, the scrollbar is disabled)
|
||||
|
||||
// nothing change here
|
||||
#define _LCDML_DISP_cols_max ((_LCDML_DISP_box_x1-_LCDML_DISP_box_x0)/_LCDML_DISP_font_w)
|
||||
#define _LCDML_DISP_rows_max ((_LCDML_DISP_box_y1-_LCDML_DISP_box_y0-((_LCDML_DISP_box_y1-_LCDML_DISP_box_y0)/_LCDML_DISP_font_h))/_LCDML_DISP_font_h)
|
||||
|
||||
// rows and cols
|
||||
// when you use more rows or cols as allowed change in LCDMenuLib.h the define "_LCDML_DISP_cfg_max_rows" and "_LCDML_DISP_cfg_max_string_length"
|
||||
// the program needs more ram with this changes
|
||||
#define _LCDML_DISP_rows _LCDML_DISP_rows_max // max rows
|
||||
#define _LCDML_DISP_cols 20 // max cols
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 16
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (13 , _LCDML_G1 , LCDML_root , 6 , "Serial No." , LCDML_FUNC);
|
||||
LCDML_DISP_add (14 , _LCDML_G1 , LCDML_root , 7 , "Display Type" , LCDML_FUNC);
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root , 8 , "Something 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (16 , _LCDML_G1 , LCDML_root , 9 , "Something 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
u8g2.begin();
|
||||
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// for first test set font here
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.setColorIndex(1); // Instructs the display to draw with a pixel on.
|
||||
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? ((_LCDML_DISP_rows > _LCDML_DISP_rows_max) ? _LCDML_DISP_rows : _LCDML_DISP_rows_max) : (LCDML.getChilds());
|
||||
uint8_t gCP = LCDML.getCursorPos();
|
||||
uint8_t gCPABS= LCDML.getCursorPosAbs();
|
||||
uint8_t gC = LCDML.getChilds();
|
||||
|
||||
|
||||
// set page
|
||||
u8g.firstPage();
|
||||
|
||||
// generate content
|
||||
do {
|
||||
|
||||
// display rows and cursor
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
if (n == gCP) {
|
||||
u8g.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_cur_space_before, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), _LCDML_DISP_cursor_char);
|
||||
}
|
||||
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// u8g.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_font_w + _LCDML_DISP_cur_space_behind, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), "var_datetime"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
u8g.drawStr( _LCDML_DISP_box_x0+_LCDML_DISP_font_w + _LCDML_DISP_cur_space_behind, _LCDML_DISP_box_y0 + _LCDML_DISP_font_h * (n + 1), LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// drow a box around the menu
|
||||
if(_LCDML_DISP_draw_frame == 1) {
|
||||
u8g.drawFrame(_LCDML_DISP_box_x0, _LCDML_DISP_box_y0, (_LCDML_DISP_box_x1-_LCDML_DISP_box_x0), (_LCDML_DISP_box_y1-_LCDML_DISP_box_y0));
|
||||
}
|
||||
|
||||
// display scrollbar when more content as rows available and with > 2
|
||||
if (gC > n_max && _LCDML_DISP_scrollbar_w > 2) {
|
||||
|
||||
// set frame for scrollbar
|
||||
u8g.drawFrame(_LCDML_DISP_box_x1 - _LCDML_DISP_scrollbar_w, _LCDML_DISP_box_y0, _LCDML_DISP_scrollbar_w, _LCDML_DISP_box_y1-_LCDML_DISP_box_y0);
|
||||
|
||||
// calculate scrollbar length
|
||||
uint8_t scrollbar_block_length = gC - n_max;
|
||||
scrollbar_block_length = (_LCDML_DISP_box_y1-_LCDML_DISP_box_y0) / (scrollbar_block_length + _LCDML_DISP_rows);
|
||||
|
||||
//set scrollbar
|
||||
if (gCPABS == 0) { // top position (min)
|
||||
u8g.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y0 + 1 , (_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else if (gCPABS == (gC-1)) { // bottom position (max)
|
||||
u8g.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y1 - scrollbar_block_length , (_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
else { // between top and bottom
|
||||
u8g.drawBox(_LCDML_DISP_box_x1 - (_LCDML_DISP_scrollbar_w-1), _LCDML_DISP_box_y0 + (scrollbar_block_length * gCPABS + 1),(_LCDML_DISP_scrollbar_w-2) , scrollbar_block_length);
|
||||
}
|
||||
}
|
||||
} while ( u8g.nextPage() );
|
||||
}
|
||||
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,195 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.firstPage();
|
||||
do {
|
||||
u8g.drawStr( 0, 13, F("To close this"));
|
||||
u8g.drawStr( 0, 26, F("function press"));
|
||||
u8g.drawStr( 0, 39, F("any button or use"));
|
||||
u8g.drawStr( 0, 52, F("back button"));
|
||||
} while( u8g.nextPage() );
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", 10);
|
||||
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.firstPage();
|
||||
do {
|
||||
u8g.drawStr( 0, 13, buf);
|
||||
u8g.drawStr( 0, 26, F("or press back button"));
|
||||
} while( u8g.nextPage() );
|
||||
|
||||
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
char buf[20];
|
||||
sprintf (buf, "wait %d secounds", g_func_timer_info);
|
||||
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.firstPage();
|
||||
do {
|
||||
u8g.drawStr( 0, 13, buf);
|
||||
u8g.drawStr( 0, 26, F("or press back button"));
|
||||
} while( u8g.nextPage() );
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", 0);
|
||||
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.firstPage();
|
||||
do {
|
||||
u8g.drawStr( 0, 13, F("press a or w button"));
|
||||
u8g.drawStr( 0, 26, buf);
|
||||
} while( u8g.nextPage() );
|
||||
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
char buf[17];
|
||||
sprintf (buf, "count: %d of 3", g_button_value);
|
||||
|
||||
u8g.setFont(_LCDML_DISP_font);
|
||||
u8g.firstPage();
|
||||
do {
|
||||
u8g.drawStr( 0, 13, F("press a or w button"));
|
||||
u8g.drawStr( 0, 26, buf);
|
||||
} while( u8g.nextPage() );
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,158 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: grafik display with u8g
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows how to use the u8glib with the lcdmenulib
|
||||
// The menu can placed in a box that can be placed anywhere on
|
||||
// the screen.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LCDMenuLib.h>
|
||||
#include <U8glib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
|
||||
// *********************************************************************
|
||||
// U8GLIB
|
||||
// *********************************************************************
|
||||
// setup u8g object, please remove comment from one of the following constructor calls
|
||||
// IMPORTANT NOTE: The following list is incomplete. The complete list of supported
|
||||
// devices with all constructor calls is here: https://github.com/olikraus/u8glib/wiki/device
|
||||
U8GLIB_ST7920_128X64 u8g(13, 11, 12, U8G_PIN_NONE);
|
||||
|
||||
// settings for u8g lib and lcd
|
||||
#define _LCDML_DISP_w 128 // lcd width
|
||||
#define _LCDML_DISP_h 64 // lcd height
|
||||
// font settings
|
||||
#define _LCDML_DISP_font u8g_font_6x13 // u8glib font (more fonts under u8g.h line 1520 ...)
|
||||
#define _LCDML_DISP_font_w 6 // font width
|
||||
#define _LCDML_DISP_font_h 13 // font heigt
|
||||
// cursor settings
|
||||
#define _LCDML_DISP_cursor_char "X" // cursor char
|
||||
#define _LCDML_DISP_cur_space_before 2 // cursor space between
|
||||
#define _LCDML_DISP_cur_space_behind 4 // cursor space between
|
||||
// menu position and size
|
||||
#define _LCDML_DISP_box_x0 0 // start point (x0, y0)
|
||||
#define _LCDML_DISP_box_y0 0 // start point (x0, y0)
|
||||
#define _LCDML_DISP_box_x1 128 // width x (x0 + width)
|
||||
#define _LCDML_DISP_box_y1 64 // hight y (y0 + height)
|
||||
#define _LCDML_DISP_draw_frame 1 // draw a box around the menu
|
||||
// scrollbar width
|
||||
#define _LCDML_DISP_scrollbar_w 6 // scrollbar width (if this value is < 3, the scrollbar is disabled)
|
||||
|
||||
// nothing change here
|
||||
#define _LCDML_DISP_cols_max ((_LCDML_DISP_box_x1-_LCDML_DISP_box_x0)/_LCDML_DISP_font_w)
|
||||
#define _LCDML_DISP_rows_max ((_LCDML_DISP_box_y1-_LCDML_DISP_box_y0-((_LCDML_DISP_box_y1-_LCDML_DISP_box_y0)/_LCDML_DISP_font_h))/_LCDML_DISP_font_h)
|
||||
|
||||
// rows and cols
|
||||
// when you use more rows or cols as allowed change in LCDMenuLib.h the define "_LCDML_DISP_cfg_max_rows" and "_LCDML_DISP_cfg_max_string_length"
|
||||
// the program needs more ram with this changes
|
||||
#define _LCDML_DISP_rows _LCDML_DISP_rows_max // max rows
|
||||
#define _LCDML_DISP_cols 20 // max cols
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 16
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Mode" , LCDML_FUNC);
|
||||
LCDML_DISP_add (13 , _LCDML_G1 , LCDML_root , 6 , "Serial No." , LCDML_FUNC);
|
||||
LCDML_DISP_add (14 , _LCDML_G1 , LCDML_root , 7 , "Display Type" , LCDML_FUNC);
|
||||
LCDML_DISP_add (15 , _LCDML_G1 , LCDML_root , 8 , "Something 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (16 , _LCDML_G1 , LCDML_root , 9 , "Something 2" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 10000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
|
||||
# if(_LCDML_glcd_tft_box_x1 > _LCDML_glcd_tft_w)
|
||||
# error _LCDML_glcd_tft_box_x1 is to big
|
||||
# endif
|
||||
|
||||
# if(_LCDML_glcd_tft_box_y1 > _LCDML_glcd_tft_h)
|
||||
# error _LCDML_glcd_tft_box_y1 is to big
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,166 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("Um Funktion zu"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("schliessen eine"));
|
||||
lcd.setCursor(0, 2);
|
||||
lcd.print(F("Taste druecken oder"));
|
||||
lcd.setCursor(0, 3);
|
||||
lcd.print(F("Back Taste verwenden"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.print(F("x sec warten")); // print some content on first row
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
lcd.setCursor(0, 0); // set cursor pos
|
||||
lcd.print(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("press left or up"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
lcd.setCursor(7, 1); // set cursor
|
||||
lcd.print(g_button_value); // print change content
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: display with liquidcrystal and i2c
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example is like the liquidcrystal example with another
|
||||
// lcd object.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <Wire.h>
|
||||
#include <LiquidCrystal_I2C.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
//LiquidCrystal_I2C lcd(0x27); // Set the LCD I2C address
|
||||
//LiquidCrystal_I2C lcd(0x27, BACKLIGHT_PIN, POSITIVE); // Set the LCD I2C address
|
||||
LiquidCrystal_I2C lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE); // Set the LCD I2C address
|
||||
|
||||
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 12
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_add (12 , _LCDML_G1 , LCDML_root , 5 , "Last Point" , LCDML_FUNC);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
|
||||
lcd.home (); // go home
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
lcd.setCursor(0,0);
|
||||
lcd.print(F("booting"));
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,166 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
// *********************************************************************
|
||||
void LCDML_DISP_setup(LCDML_FUNC_information)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("Um Funktion zu"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("schliessen eine"));
|
||||
lcd.setCursor(0, 2);
|
||||
lcd.print(F("Taste druecken oder"));
|
||||
lcd.setCursor(0, 3);
|
||||
lcd.print(F("Back Taste verwenden"));
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_information)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_information)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_func_timer_info = 0; // time counter (global variable)
|
||||
unsigned long g_timer_1 = 0; // timer variable (globale variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_timer_info)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
lcd.print(F("x sec warten")); // print some content on first row
|
||||
g_func_timer_info = 10; // reset and set timer
|
||||
LCDML_DISP_triggerMenu(100); // starts a trigger event for the loop function every 100 millisecounds
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
// this function is called every 100 millisecounds
|
||||
|
||||
// this timer checks every 1000 millisecounds if it is called
|
||||
if((millis() - g_timer_1) >= 1000) {
|
||||
g_timer_1 = millis();
|
||||
g_func_timer_info--; // increment the value every secound
|
||||
lcd.setCursor(0, 0); // set cursor pos
|
||||
lcd.print(g_func_timer_info); // print the time counter value
|
||||
}
|
||||
|
||||
// reset the initscreen timer
|
||||
LCDML_DISP_resetIsTimer();
|
||||
|
||||
// this function can only be ended when quit button is pressed or the time is over
|
||||
// check if the function ends normaly
|
||||
if (g_func_timer_info <= 0)
|
||||
{
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_timer_info)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
uint8_t g_button_value = 0; // button value counter (global variable)
|
||||
void LCDML_DISP_setup(LCDML_FUNC_p2)
|
||||
// *********************************************************************
|
||||
{
|
||||
// setup function
|
||||
// print lcd content
|
||||
lcd.setCursor(0, 0);
|
||||
lcd.print(F("press left or up"));
|
||||
lcd.setCursor(0, 1);
|
||||
lcd.print(F("count: 0 of 3"));
|
||||
// Reset Button Value
|
||||
g_button_value = 0;
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_p2)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkAny()) // check if any button is pressed (enter, up, down, left, right)
|
||||
{
|
||||
if (LCDML_BUTTON_checkLeft() || LCDML_BUTTON_checkUp()) // check if button left is pressed
|
||||
{
|
||||
LCDML_BUTTON_resetLeft(); // reset the left button
|
||||
LCDML_BUTTON_resetUp(); // reset the left button
|
||||
g_button_value++;
|
||||
|
||||
// update lcd content
|
||||
lcd.setCursor(7, 1); // set cursor
|
||||
lcd.print(g_button_value); // print change content
|
||||
}
|
||||
}
|
||||
|
||||
// check if button count is three
|
||||
if (g_button_value >= 3) {
|
||||
// end function for callback
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_p2)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
// ============================================================
|
||||
// Example: LCDML: display liquid crystal
|
||||
// ============================================================
|
||||
// Autor: Nils Feldkämper
|
||||
// Last update: 08.01.2017
|
||||
// License: MIT
|
||||
// ============================================================
|
||||
// Descripton:
|
||||
// This example shows you, how to use this lib with LiquidCrystal
|
||||
// lib. The LCD object have to create in this tab. In "LCDML_DISO"
|
||||
// you can edit the layout of the menu. (content, cursor, scrollbar)
|
||||
//
|
||||
// When you rewrite this function, you can use every other LCD
|
||||
// or graphic LCD Lib with this menu.
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 11
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Information" , LCDML_FUNC_information);
|
||||
LCDML_DISP_add (1 , _LCDML_G1 , LCDML_root , 2 , "Time info" , LCDML_FUNC_timer_info);
|
||||
LCDML_DISP_add (2 , _LCDML_G1 , LCDML_root , 3 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (3 , _LCDML_G1 , LCDML_root_3 , 1 , "Change value" , LCDML_FUNC);
|
||||
LCDML_DISP_add (4 , _LCDML_G1 , LCDML_root_3 , 2 , "Something" , LCDML_FUNC);
|
||||
LCDML_DISP_add (5 , _LCDML_G1 , LCDML_root , 4 , "Program" , LCDML_FUNC);
|
||||
LCDML_DISP_add (6 , _LCDML_G1 , LCDML_root_4 , 1 , "Program 1" , LCDML_FUNC);
|
||||
LCDML_DISP_add (7 , _LCDML_G1 , LCDML_root_4_1 , 1 , "P1 start" , LCDML_FUNC);
|
||||
LCDML_DISP_add (8 , _LCDML_G1 , LCDML_root_4_1 , 2 , "Settings" , LCDML_FUNC);
|
||||
LCDML_DISP_add (9 , _LCDML_G1 , LCDML_root_4_1_2 , 1 , "Warm" , LCDML_FUNC);
|
||||
LCDML_DISP_add (10 , _LCDML_G1 , LCDML_root_4_1_2 , 2 , "Long" , LCDML_FUNC);
|
||||
LCDML_DISP_add (11 , _LCDML_G1 , LCDML_root_4 , 2 , "Program 2" , LCDML_FUNC_p2);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 1000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
@@ -0,0 +1,546 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// CONTROL
|
||||
//
|
||||
// =====================================================================
|
||||
// *********************************************************************
|
||||
// *********************************************************************
|
||||
// content:
|
||||
// (0) Control over serial interface
|
||||
// (1) Control over one analog input
|
||||
// (2) Control over 4 - 6 digital input pins (internal pullups enabled)
|
||||
// (3) Control over encoder (internal pullups enabled)
|
||||
// (4) Control with Keypad
|
||||
// (5) Control with an ir remote
|
||||
// (6) Control with a youstick
|
||||
// *********************************************************************
|
||||
|
||||
#define _LCDML_CONTROL_cfg 0
|
||||
|
||||
|
||||
// therory:
|
||||
// "#if" is a preprocessor directive and no error, look here:
|
||||
// (english) https://en.wikipedia.org/wiki/C_preprocessor
|
||||
// (german) https://de.wikipedia.org/wiki/C-Pr%C3%A4prozessor
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// CONTROL TASK, DO NOT CHANGE
|
||||
// *********************************************************************
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
// *********************************************************************
|
||||
{
|
||||
// call setup
|
||||
LCDML_CONTROL_setup();
|
||||
}
|
||||
// backend loop
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// call loop
|
||||
LCDML_CONTROL_loop();
|
||||
|
||||
// go to next backend function and do not block it
|
||||
return true;
|
||||
}
|
||||
// backend stop stable
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (0) CONTROL OVER SERIAL INTERFACE *******************
|
||||
// *********************************************************************
|
||||
#if(_LCDML_CONTROL_cfg == 0)
|
||||
// settings
|
||||
# define _LCDML_CONTROL_serial_enter 'e'
|
||||
# define _LCDML_CONTROL_serial_up 'w'
|
||||
# define _LCDML_CONTROL_serial_down 's'
|
||||
# define _LCDML_CONTROL_serial_left 'a'
|
||||
# define _LCDML_CONTROL_serial_right 'd'
|
||||
# define _LCDML_CONTROL_serial_quit 'q'
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check if new serial input is available
|
||||
if (Serial.available()) {
|
||||
// read one char from input buffer
|
||||
switch (Serial.read())
|
||||
{
|
||||
case _LCDML_CONTROL_serial_enter: LCDML_BUTTON_enter(); break;
|
||||
case _LCDML_CONTROL_serial_up: LCDML_BUTTON_up(); break;
|
||||
case _LCDML_CONTROL_serial_down: LCDML_BUTTON_down(); break;
|
||||
case _LCDML_CONTROL_serial_left: LCDML_BUTTON_left(); break;
|
||||
case _LCDML_CONTROL_serial_right: LCDML_BUTTON_right(); break;
|
||||
case _LCDML_CONTROL_serial_quit: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (1) CONTROL OVER ONE ANALOG PIN *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 1)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pin 0
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_enter_min 850 // Button Enter
|
||||
#define _LCDML_CONTROL_analog_enter_max 920
|
||||
#define _LCDML_CONTROL_analog_up_min 520 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 590
|
||||
#define _LCDML_CONTROL_analog_down_min 700 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 770
|
||||
#define _LCDML_CONTROL_analog_back_min 950 // Button Back
|
||||
#define _LCDML_CONTROL_analog_back_max 1020
|
||||
#define _LCDML_CONTROL_analog_left_min 430 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 500
|
||||
#define _LCDML_CONTROL_analog_right_min 610 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 680
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t value = analogRead(_LCDML_CONTROL_analog_pin); // analogpin for keypad
|
||||
|
||||
if (value >= _LCDML_CONTROL_analog_enter_min && value <= _LCDML_CONTROL_analog_enter_max) { LCDML_BUTTON_enter(); }
|
||||
if (value >= _LCDML_CONTROL_analog_up_min && value <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); }
|
||||
if (value >= _LCDML_CONTROL_analog_down_min && value <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); }
|
||||
if (value >= _LCDML_CONTROL_analog_left_min && value <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); }
|
||||
if (value >= _LCDML_CONTROL_analog_right_min && value <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); }
|
||||
if (value >= _LCDML_CONTROL_analog_back_min && value <= _LCDML_CONTROL_analog_back_max) { LCDML_BUTTON_quit(); }
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (2) CONTROL OVER DIGITAL PINS ***********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 2)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_digital_low_active 0 // (1 = low active (pullup), 0 = high active (pulldown) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
#define _LCDML_CONTROL_digital_enable_quit 1
|
||||
#define _LCDML_CONTROL_digital_enable_lr 1
|
||||
#define _LCDML_CONTROL_digital_enter 8
|
||||
#define _LCDML_CONTROL_digital_up 9
|
||||
#define _LCDML_CONTROL_digital_down 10
|
||||
#define _LCDML_CONTROL_digital_quit 11
|
||||
#define _LCDML_CONTROL_digital_left 12
|
||||
#define _LCDML_CONTROL_digital_right 13
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// init buttons
|
||||
pinMode(_LCDML_CONTROL_digital_enter , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_up , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_down , INPUT_PULLUP);
|
||||
# if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_quit , INPUT_PULLUP);
|
||||
# endif
|
||||
# if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
pinMode(_LCDML_CONTROL_digital_left , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_digital_right , INPUT_PULLUP);
|
||||
# endif
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
#if(_LCDML_CONTROL_digital_low_active == 1)
|
||||
# define _LCDML_CONTROL_digital_a !
|
||||
#else
|
||||
# define _LCDML_CONTROL_digital_a
|
||||
#endif
|
||||
|
||||
uint8_t but_stat = 0x00;
|
||||
|
||||
bitWrite(but_stat, 0, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_enter)));
|
||||
bitWrite(but_stat, 1, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_up)));
|
||||
bitWrite(but_stat, 2, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_down)));
|
||||
#if(_LCDML_CONTROL_digital_enable_quit == 1)
|
||||
bitWrite(but_stat, 3, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_quit)));
|
||||
#endif
|
||||
#if(_LCDML_CONTROL_digital_enable_lr == 1)
|
||||
bitWrite(but_stat, 4, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_left)));
|
||||
bitWrite(but_stat, 5, _LCDML_CONTROL_digital_a(digitalRead(_LCDML_CONTROL_digital_right)));
|
||||
#endif
|
||||
|
||||
if (but_stat > 0) {
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset press time
|
||||
|
||||
if (bitRead(but_stat, 0)) { LCDML_BUTTON_enter(); }
|
||||
if (bitRead(but_stat, 1)) { LCDML_BUTTON_up(); }
|
||||
if (bitRead(but_stat, 2)) { LCDML_BUTTON_down(); }
|
||||
if (bitRead(but_stat, 3)) { LCDML_BUTTON_quit(); }
|
||||
if (bitRead(but_stat, 4)) { LCDML_BUTTON_left(); }
|
||||
if (bitRead(but_stat, 5)) { LCDML_BUTTON_right(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (3) CONTROL WITH ENCODER ****************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 3)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_encoder_pin_a 4 // pin encoder b
|
||||
#define _LCDML_CONTROL_encoder_pin_b 5 // pin encoder a
|
||||
#define _LCDML_CONTROL_encoder_pin_button 7 // pin taster
|
||||
#define _LCDML_CONTROL_encoder_high_active 0 // (0 = low active (pullup), 1 = high active (pulldown)) button
|
||||
// http://playground.arduino.cc/CommonTopics/PullUpDownResistor
|
||||
|
||||
#define _LCDML_CONTROL_encoder_refresh_time 5UL // 5ms
|
||||
#define _LCDML_CONTROL_encoder_switch_time 75UL // 75 ms
|
||||
|
||||
// macros which define the functionality
|
||||
#define _LCDML_CONTROL_encoder_switch_press_short() LCDML_BUTTON_enter()
|
||||
#define _LCDML_CONTROL_encoder_rotary_a() LCDML_BUTTON_up()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b() LCDML_BUTTON_down()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_switch 1
|
||||
#define _LCDML_CONTROL_encoder_switch_press_long() LCDML_BUTTON_quit()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_advanced_rotary 1
|
||||
#define _LCDML_CONTROL_encoder_rotary_a_and_press() LCDML_BUTTON_left()
|
||||
#define _LCDML_CONTROL_encoder_rotary_b_and_press() LCDML_BUTTON_right()
|
||||
|
||||
#define _LCDML_CONTROL_encoder_t_long_press 1000 // maximum is 1275 (5*255)
|
||||
|
||||
// global defines
|
||||
uint8_t g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_encoder_a_prev = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_pressed = 0;
|
||||
uint8_t g_LCDML_CONTROL_t_press_time = 0;
|
||||
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
// set encoder update intervall time
|
||||
LCDML_BACK_dynamic_setLoopTime(LCDML_BACKEND_control, _LCDML_CONTROL_encoder_refresh_time); // 5ms
|
||||
|
||||
// init pins
|
||||
if(_LCDML_CONTROL_encoder_high_active == 0)
|
||||
{
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_a , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_b , INPUT_PULLUP);
|
||||
pinMode(_LCDML_CONTROL_encoder_pin_button , INPUT_PULLUP);
|
||||
}
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// read encoder status
|
||||
unsigned char a = digitalRead(_LCDML_CONTROL_encoder_pin_a);
|
||||
unsigned char b = digitalRead(_LCDML_CONTROL_encoder_pin_b);
|
||||
unsigned char t = digitalRead(_LCDML_CONTROL_encoder_pin_button);
|
||||
|
||||
// change button status if high and low active are switched
|
||||
if (_LCDML_CONTROL_encoder_high_active == 1) {
|
||||
t = !t;
|
||||
}
|
||||
|
||||
// check if the button was pressed and save this state
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_CONTROL_encoder_switch_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset button press time
|
||||
|
||||
// press button once
|
||||
if (t == false && g_LCDML_CONTROL_encoder_t_prev == 0)
|
||||
{
|
||||
g_LCDML_CONTROL_t_pressed = 1;
|
||||
}
|
||||
else {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if button is currently pressed
|
||||
if(t == false)
|
||||
{
|
||||
// check if the advanced rotary function is enabled
|
||||
if(_LCDML_CONTROL_encoder_advanced_rotary == 1)
|
||||
{
|
||||
// check if the rotary encoder was moved
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev ) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
// switch active and rotary b moved
|
||||
_LCDML_CONTROL_encoder_rotary_b_and_press();
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch active and rotary a moved
|
||||
_LCDML_CONTROL_encoder_rotary_a_and_press();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check advanced mode "long press switch"
|
||||
if(_LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
// button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
// check overrun and stop
|
||||
if(g_LCDML_CONTROL_t_press_time < 255)
|
||||
{
|
||||
g_LCDML_CONTROL_t_press_time++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// switch is not active
|
||||
|
||||
// check encoder
|
||||
if (a == false && g_LCDML_CONTROL_encoder_a_prev) {
|
||||
g_LCDML_CONTROL_encoder_t_prev = 1;
|
||||
|
||||
if (b == false)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_a();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_rotary_b();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
|
||||
// check if an button was pressed
|
||||
if(g_LCDML_CONTROL_t_pressed == 1)
|
||||
{
|
||||
if(g_LCDML_CONTROL_t_press_time * _LCDML_CONTROL_encoder_refresh_time >= _LCDML_CONTROL_encoder_t_long_press && _LCDML_CONTROL_encoder_advanced_switch == 1)
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_long();
|
||||
}
|
||||
else
|
||||
{
|
||||
_LCDML_CONTROL_encoder_switch_press_short();
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_t_pressed = 0;
|
||||
g_LCDML_CONTROL_t_press_time = 0;
|
||||
g_LCDML_DISP_press_time = millis();
|
||||
}
|
||||
}
|
||||
|
||||
g_LCDML_CONTROL_encoder_a_prev = a; // set new encoder status
|
||||
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (4) CONTROL WITH A KEYPAD ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 4)
|
||||
// include
|
||||
// more information under http://playground.arduino.cc/Main/KeypadTutorial
|
||||
#include <Keypad.h>
|
||||
// settings
|
||||
#define _LCDML_CONTROL_keypad_rows 4 // Four rows
|
||||
#define _LCDML_CONTROL_keypad_cols 3 // Three columns
|
||||
// global vars
|
||||
char keys[_LCDML_CONTROL_keypad_rows][_LCDML_CONTROL_keypad_cols] = {
|
||||
{'1','2','3'},
|
||||
{'4','5','6'},
|
||||
{'7','8','9'},
|
||||
{'#','0','*'}
|
||||
};
|
||||
byte rowPins[_LCDML_CONTROL_keypad_rows] = { 9, 8, 7, 6 }; // Connect keypad COL0, COL1 and COL2 to these Arduino pins.
|
||||
byte colPins[_LCDML_CONTROL_keypad_cols] = { 12, 11, 10 }; // Create the Keypad
|
||||
// objects
|
||||
Keypad kpd = Keypad( makeKeymap(keys), rowPins, colPins, _LCDML_CONTROL_keypad_rows, _LCDML_CONTROL_keypad_cols );
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
char key = kpd.getKey();
|
||||
if(key) // Check for a valid key.
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case '#': LCDML_BUTTON_enter(); break;
|
||||
case '2': LCDML_BUTTON_up(); break;
|
||||
case '8': LCDML_BUTTON_down(); break;
|
||||
case '4': LCDML_BUTTON_left(); break;
|
||||
case '6': LCDML_BUTTON_right(); break;
|
||||
case '*': LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (5) CONTROL WITH IR REMOTE ***************************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 5)
|
||||
// ir include (this lib have to be installed)
|
||||
#include <IRremote.h>
|
||||
// ir global vars
|
||||
int RECV_PIN = 11;
|
||||
// ir objects
|
||||
IRrecv irrecv(RECV_PIN);
|
||||
decode_results results;
|
||||
|
||||
// *********************************************************************
|
||||
// setup (nothing change here)
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
irrecv.enableIRIn(); // Start the receiver
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
// change in this function the ir values to your values
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
if (irrecv.decode(&results))
|
||||
{
|
||||
// comment this line out, to check the correct code
|
||||
//Serial.println(results.value, HEX);
|
||||
|
||||
// in this switch case you have to change the value 0x...1 to the correct ir code
|
||||
switch (results.value)
|
||||
{
|
||||
case 0x00000001: LCDML_BUTTON_enter(); break;
|
||||
case 0x00000002: LCDML_BUTTON_up(); break;
|
||||
case 0x00000003: LCDML_BUTTON_down(); break;
|
||||
case 0x00000004: LCDML_BUTTON_left(); break;
|
||||
case 0x00000005: LCDML_BUTTON_right(); break;
|
||||
case 0x00000006: LCDML_BUTTON_quit(); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// *************** (6) CONTROL OVER JOYSTICK *********************
|
||||
// *********************************************************************
|
||||
#elif(_LCDML_CONTROL_cfg == 6)
|
||||
// settings
|
||||
#define _LCDML_CONTROL_analog_pinx A0
|
||||
#define _LCDML_CONTROL_analog_piny A1
|
||||
#define _LCDML_CONTROL_digitalread 33 //don't work with u8glib
|
||||
|
||||
// when you did not use a button set the value to zero
|
||||
#define _LCDML_CONTROL_analog_up_min 612 // Button Up
|
||||
#define _LCDML_CONTROL_analog_up_max 1023
|
||||
#define _LCDML_CONTROL_analog_down_min 0 // Button Down
|
||||
#define _LCDML_CONTROL_analog_down_max 412
|
||||
#define _LCDML_CONTROL_analog_left_min 612 // Button Left
|
||||
#define _LCDML_CONTROL_analog_left_max 1023
|
||||
#define _LCDML_CONTROL_analog_right_min 0 // Button Right
|
||||
#define _LCDML_CONTROL_analog_right_max 412
|
||||
// *********************************************************************
|
||||
// setup
|
||||
void LCDML_CONTROL_setup()
|
||||
{
|
||||
pinMode (_LCDML_CONTROL_digitalread, INPUT);
|
||||
}
|
||||
// *********************************************************************
|
||||
// loop
|
||||
void LCDML_CONTROL_loop()
|
||||
{
|
||||
// check debounce timer
|
||||
if((millis() - g_LCDML_DISP_press_time) >= _LCDML_DISP_cfg_button_press_time) {
|
||||
g_LCDML_DISP_press_time = millis(); // reset debounce timer
|
||||
|
||||
uint16_t valuex = analogRead(_LCDML_CONTROL_analog_pinx); // analogpinx
|
||||
uint16_t valuey = analogRead(_LCDML_CONTROL_analog_piny); // analogpinx
|
||||
uint16_t valuee = digitalRead(_LCDML_CONTROL_digitalread); //digitalpinenter
|
||||
|
||||
|
||||
if (valuey >= _LCDML_CONTROL_analog_up_min && valuey <= _LCDML_CONTROL_analog_up_max) { LCDML_BUTTON_up(); } // up
|
||||
if (valuey >= _LCDML_CONTROL_analog_down_min && valuey <= _LCDML_CONTROL_analog_down_max) { LCDML_BUTTON_down(); } // down
|
||||
if (valuex >= _LCDML_CONTROL_analog_left_min && valuex <= _LCDML_CONTROL_analog_left_max) { LCDML_BUTTON_left(); } // left
|
||||
if (valuex >= _LCDML_CONTROL_analog_right_min && valuex <= _LCDML_CONTROL_analog_right_max) { LCDML_BUTTON_right(); } // right
|
||||
|
||||
if(valuee == true) {LCDML_BUTTON_enter();} // enter
|
||||
|
||||
// back buttons have to be included as menuitem
|
||||
// lock at the examle LCDML_back_button
|
||||
|
||||
}
|
||||
}
|
||||
// *********************************************************************
|
||||
// ******************************* END *********************************
|
||||
// *********************************************************************
|
||||
|
||||
|
||||
#else
|
||||
#error _LCDML_CONTROL_cfg is not defined or not in range
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
// =====================================================================
|
||||
//
|
||||
// Output function
|
||||
//
|
||||
// =====================================================================
|
||||
|
||||
/* ******************************************************************** */
|
||||
void LCDML_lcd_menu_display()
|
||||
/* ******************************************************************** */
|
||||
{
|
||||
// check if menu needs an update
|
||||
if (LCDML_DISP_update()) {
|
||||
|
||||
// init vars
|
||||
uint8_t n_max = (LCDML.getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.getChilds());
|
||||
uint8_t scrollbar_min = 0;
|
||||
uint8_t scrollbar_max = LCDML.getChilds();
|
||||
uint8_t scrollbar_cur_pos = LCDML.getCursorPosAbs();
|
||||
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
||||
|
||||
|
||||
// update content
|
||||
if (LCDML_DISP_update_content()) {
|
||||
// clear menu
|
||||
LCDML_lcd_menu_clear();
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
// set cursor
|
||||
lcd.setCursor(1, n);
|
||||
// set content
|
||||
// with content id you can add special content to your static menu or replace the content
|
||||
// the content_id contains the id wich is set on main tab for a menuitem
|
||||
switch(LCDML.content_id[n])
|
||||
{
|
||||
//case 0:
|
||||
// lcd.print("special"); // or datetime or other things
|
||||
// break;
|
||||
|
||||
default: // static content
|
||||
lcd.print(LCDML.content[n]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// update cursor and scrollbar
|
||||
if (LCDML_DISP_update_cursor()) {
|
||||
|
||||
// display rows
|
||||
for (uint8_t n = 0; n < n_max; n++)
|
||||
{
|
||||
//set cursor
|
||||
lcd.setCursor(0, n);
|
||||
|
||||
//set cursor char
|
||||
if (n == LCDML.getCursorPos()) {
|
||||
lcd.write(_LCDML_DISP_cfg_cursor);
|
||||
} else {
|
||||
lcd.write(' ');
|
||||
}
|
||||
|
||||
// delete or reset scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.write((uint8_t)0);
|
||||
}
|
||||
else {
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
||||
lcd.print(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// display scrollbar
|
||||
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
||||
if (scrollbar_max > n_max) {
|
||||
//set scroll position
|
||||
if (scrollbar_cur_pos == scrollbar_min) {
|
||||
// min pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
||||
lcd.write((uint8_t)1);
|
||||
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
||||
// max pos
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
||||
lcd.write((uint8_t)4);
|
||||
} else {
|
||||
// between
|
||||
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
||||
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// reinit some vars
|
||||
LCDML_DISP_update_end();
|
||||
}
|
||||
|
||||
|
||||
// lcd clear
|
||||
void LCDML_lcd_menu_clear()
|
||||
{
|
||||
lcd.clear();
|
||||
lcd.setCursor(0, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* BACKEND SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "backend function" needs three functions
|
||||
* - void LCDML_BACK_setup(..func_name..)
|
||||
* - void LCDML_BACK_loop(..func_name..)
|
||||
* - void LCDML_BACK_stable(..func_name..)
|
||||
*
|
||||
* - every BACKEND function can be stopped and started
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_BACK_setup(LCDML_BACKEND_control)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started or restartet (reset+start)
|
||||
}
|
||||
|
||||
boolean LCDML_BACK_loop(LCDML_BACKEND_control)
|
||||
{
|
||||
// runs in loop
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void LCDML_BACK_stable(LCDML_BACKEND_control)
|
||||
{
|
||||
// stable stop
|
||||
// is called when a backend function is stopped with stopStable
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
@@ -0,0 +1,145 @@
|
||||
/* ===================================================================== *
|
||||
* *
|
||||
* DISPLAY SYSTEM *
|
||||
* *
|
||||
* ===================================================================== *
|
||||
* every "disp menu function" needs three functions
|
||||
* - void LCDML_DISP_setup(func_name)
|
||||
* - void LCDML_DISP_loop(func_name)
|
||||
* - void LCDML_DISP_loop_end(func_name)
|
||||
*
|
||||
* EXAMPLE CODE:
|
||||
void LCDML_DISP_setup(..menu_func_name..)
|
||||
{
|
||||
// setup
|
||||
// is called only if it is started
|
||||
|
||||
// starts a trigger event for the loop function every 100 millisecounds
|
||||
LCDML_DISP_triggerMenu(100);
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop(..menu_func_name..)
|
||||
{
|
||||
// loop
|
||||
// is called when it is triggert
|
||||
// - with LCDML_DISP_triggerMenu( millisecounds )
|
||||
// - with every button status change
|
||||
|
||||
// check if any button is presed (enter, up, down, left, right)
|
||||
if(LCDML_BUTTON_checkAny()) {
|
||||
LCDML_DISP_funcend();
|
||||
}
|
||||
}
|
||||
|
||||
void LCDML_DISP_loop_end(..menu_func_name..)
|
||||
{
|
||||
// loop end
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
}
|
||||
* ===================================================================== *
|
||||
*/
|
||||
|
||||
|
||||
/* ===============================================
|
||||
* Set Time
|
||||
* =============================================== */
|
||||
// you can remove this part when you are using a time lib
|
||||
// this makros are only for this examples and can be delete
|
||||
uint8_t vh, vmi, vs, vd,vmo, vy = 0;
|
||||
#define hour() vh
|
||||
#define minute() vmi
|
||||
#define second() vs
|
||||
#define day() vd
|
||||
#define month() vmo
|
||||
#define year() vy
|
||||
#define setTime(h,mi,s,d,mo,y) vh=h; vmi=mi; vs=s; vd=d; vmo=mo; vy=y;
|
||||
// define global variable
|
||||
uint8_t _pos = 0;
|
||||
// define help function to set the current time
|
||||
void HELP_FUNC_set_dat(int8_t l_i)
|
||||
{
|
||||
switch(_pos)
|
||||
{
|
||||
case 0: setTime(hour()+l_i,minute(),second(),day(),month(),year()); break; // hour
|
||||
case 1: setTime(hour(),minute()+l_i,second(),day(),month(),year()); break; // min
|
||||
case 2: setTime(hour(),minute(),second(),day()+l_i,month(),year()); break; // day
|
||||
case 3: setTime(hour(),minute(),second(),day(),month()+l_i,year()); break; // month
|
||||
case 4: setTime(hour(),minute(),second(),day(),month(),year()+l_i); break; // year
|
||||
}
|
||||
}
|
||||
// define help function to display the current clock settings
|
||||
void digitalClockDisplay(){
|
||||
|
||||
lcd.setCursor(3,0);
|
||||
printDigits(hour());
|
||||
lcd.print(":");
|
||||
if(_pos == 1) { lcd.print(" "); }
|
||||
printDigits(minute());
|
||||
lcd.print(":");
|
||||
printDigits(second());
|
||||
lcd.setCursor(3,1);
|
||||
lcd.print(day());
|
||||
lcd.print(".");
|
||||
if(_pos == 3) { lcd.print(" "); }
|
||||
lcd.print(month());
|
||||
lcd.print(".");
|
||||
if(_pos == 4) { lcd.print(" "); }
|
||||
lcd.print(year());
|
||||
// set cursor
|
||||
switch(_pos) {
|
||||
case 0: lcd.setCursor(2,0); lcd.blink(); break; //hour
|
||||
case 1: lcd.setCursor(6,0); lcd.blink(); break; //min
|
||||
case 2: lcd.setCursor(2,1); lcd.blink(); break; //day
|
||||
case 3: lcd.setCursor(5+((day()<10)?0:1),1); lcd.blink(); break;//month
|
||||
case 4: lcd.setCursor(7+((day()<10)?0:1)+((month()<10)?0:1),1); lcd.blink(); break; //year
|
||||
default: lcd.noBlink(); break;
|
||||
}
|
||||
}
|
||||
// define help function to display digits in front of the value
|
||||
void printDigits(int digits){
|
||||
// utility function for digital clock display: prints preceding colon and leading 0
|
||||
if(digits < 10) {
|
||||
lcd.print('0');
|
||||
}
|
||||
lcd.print(digits);
|
||||
}
|
||||
// ===============================================
|
||||
// Set Time
|
||||
void LCDML_DISP_setup(LCDML_FUNC_change_datetime)
|
||||
// ********************************************************************* */
|
||||
{
|
||||
// setup function
|
||||
//LCDML_DISP_triggerMenu(500); // set trigger for this function to 1000 millisecounds
|
||||
// print default value
|
||||
digitalClockDisplay();
|
||||
}
|
||||
|
||||
|
||||
void LCDML_DISP_loop(LCDML_FUNC_change_datetime)
|
||||
{
|
||||
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
||||
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
||||
|
||||
if(LCDML_BUTTON_checkAny()) { // check if any button is presed (enter, up, down, left, right)
|
||||
// LCDML_DISP_funcend calls the loop_end function
|
||||
|
||||
if (LCDML_BUTTON_checkUp()) { HELP_FUNC_set_dat(+1); LCDML_BUTTON_resetUp(); }
|
||||
if (LCDML_BUTTON_checkDown()) { HELP_FUNC_set_dat(-1); LCDML_BUTTON_resetDown(); }
|
||||
if (LCDML_BUTTON_checkRight()) { _pos=(_pos+1)%5; LCDML_BUTTON_resetRight(); }
|
||||
lcd.clear();
|
||||
digitalClockDisplay() ;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void LCDML_DISP_loop_end(LCDML_FUNC_change_datetime)
|
||||
{
|
||||
// this functions is ever called when a DISP function is quit
|
||||
// you can here reset some global vars or do nothing
|
||||
|
||||
// disable the cursor
|
||||
lcd.noBlink();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
// ============================================================
|
||||
//
|
||||
// Example: LCDML_104_change_value
|
||||
//
|
||||
// ============================================================
|
||||
// This example shows different methods to change values
|
||||
// For menu element "Set Datetime" thanks to skorpi08 @ arduino forum
|
||||
// Other methods to change value coming soon
|
||||
// ============================================================
|
||||
|
||||
// include libs
|
||||
#include <LiquidCrystal.h>
|
||||
#include <LCDMenuLib.h>
|
||||
|
||||
// lib config
|
||||
#define _LCDML_DISP_cfg_button_press_time 200 // button press time in ms
|
||||
#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
|
||||
#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML TYPE SELECT
|
||||
// *********************************************************************
|
||||
// settings for lcd
|
||||
#define _LCDML_DISP_cols 20
|
||||
#define _LCDML_DISP_rows 4
|
||||
|
||||
// lcd object
|
||||
// liquid crystal needs (rs, e, dat4, dat5, dat6, dat7)
|
||||
LiquidCrystal lcd(4,5,6,7,8,9);
|
||||
|
||||
const uint8_t scroll_bar[5][8] = {
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
|
||||
{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
|
||||
{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
|
||||
{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
|
||||
{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
|
||||
};
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML MENU/DISP
|
||||
// *********************************************************************
|
||||
// create menu
|
||||
// menu element count - last element id
|
||||
// this value must be the same as the last menu element
|
||||
#define _LCDML_DISP_cnt 0
|
||||
|
||||
// LCDML_root => layer 0
|
||||
// LCDML_root_X => layer 1
|
||||
// LCDML_root_X_X => layer 2
|
||||
// LCDML_root_X_X_X => layer 3
|
||||
// LCDML_root_... => layer ...
|
||||
|
||||
// LCDMenuLib_add(id, group, prev_layer_element, new_element_num, lang_char_array, callback_function)
|
||||
LCDML_DISP_init(_LCDML_DISP_cnt);
|
||||
LCDML_DISP_add (0 , _LCDML_G1 , LCDML_root , 1 , "Set Datetime" , LCDML_FUNC_change_datetime);
|
||||
LCDML_DISP_createMenu(_LCDML_DISP_cnt);
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// LCDML BACKEND (core of the menu, do not change here anything yet)
|
||||
// *********************************************************************
|
||||
// define backend function
|
||||
#define _LCDML_BACK_cnt 1 // last backend function id
|
||||
|
||||
LCDML_BACK_init(_LCDML_BACK_cnt);
|
||||
LCDML_BACK_new_timebased_dynamic (0 , ( 20UL ) , _LCDML_start , LCDML_BACKEND_control);
|
||||
LCDML_BACK_new_timebased_dynamic (1 , ( 100000000UL ) , _LCDML_stop , LCDML_BACKEND_menu);
|
||||
LCDML_BACK_create();
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// SETUP
|
||||
// *********************************************************************
|
||||
void setup()
|
||||
{
|
||||
// serial init; only be needed if serial control is used
|
||||
Serial.begin(9600); // start serial
|
||||
Serial.println(F(_LCDML_VERSION)); // only for examples
|
||||
|
||||
// LCD Begin
|
||||
lcd.begin(_LCDML_DISP_cols,_LCDML_DISP_rows);
|
||||
// set special chars for scrollbar
|
||||
lcd.createChar(0, (uint8_t*)scroll_bar[0]);
|
||||
lcd.createChar(1, (uint8_t*)scroll_bar[1]);
|
||||
lcd.createChar(2, (uint8_t*)scroll_bar[2]);
|
||||
lcd.createChar(3, (uint8_t*)scroll_bar[3]);
|
||||
lcd.createChar(4, (uint8_t*)scroll_bar[4]);
|
||||
|
||||
// Enable all items with _LCDML_G1
|
||||
LCDML_DISP_groupEnable(_LCDML_G1); // enable group 1
|
||||
|
||||
// Enable menu rollover if needed
|
||||
//LCDML.enRollover();
|
||||
|
||||
// LCDMenu Setup
|
||||
LCDML_setup(_LCDML_BACK_cnt);
|
||||
}
|
||||
|
||||
// *********************************************************************
|
||||
// LOOP
|
||||
// *********************************************************************
|
||||
void loop()
|
||||
{
|
||||
// this function must called here, do not delete it
|
||||
LCDML_run(_LCDML_priority);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// *********************************************************************
|
||||
// check some errors - do not change here anything
|
||||
// *********************************************************************
|
||||
# if(_LCDML_DISP_rows > _LCDML_DISP_cfg_max_rows)
|
||||
# error change value of _LCDML_DISP_cfg_max_rows in LCDMenuLib.h
|
||||
# endif
|
||||
# if(_LCDML_DISP_cols > _LCDML_DISP_cfg_max_string_length)
|
||||
# error change value of _LCDML_DISP_cfg_max_string_length in LCDMenuLib.h
|
||||
# endif
|
||||
Reference in New Issue
Block a user