#include "Ecran.h" Ecran::Ecran() { // printf("--------------------------------------"); // printf("Init Ecran"); // ECRAN // LcdInitialise(); // LcdClear(); // LcdChar(0, 0, "Starting"); // // FIN ECRAN } // ECRAN Methodes void Ecran::LcdCharacter(char character) { } void Ecran::clear(void) { Paint_Clear(WHITE); } //void Ecran::fullBlack(void) //{ // //Create a new image cache // UBYTE *BlackImage; // /* you have to edit the startup_stm32fxxx.s file and set a big enough heap size */ // UWORD Imagesize = ((EPD_7IN5_V2_WIDTH % 8 == 0) ? (EPD_7IN5_V2_WIDTH / 8 ) : (EPD_7IN5_V2_WIDTH / 8 + 1)) * EPD_7IN5_V2_HEIGHT; // if ((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { // printf("Failed to apply for black memory...\r\n"); // while (1); // } // printf("Paint_NewImage\r\n"); // Paint_NewImage(BlackImage, EPD_7IN5_V2_WIDTH, EPD_7IN5_V2_HEIGHT, 0, WHITE); // //} void Ecran::initialise(void) { // printf("EPD_7IN5_V2_test Demo\r\n"); DEV_Module_Init(); // printf("e-Paper Init and Clear...\r\n"); EPD_7IN5_V2_Init(); EPD_7IN5_V2_Clear(); DEV_Delay_ms(500); //Create a new image cache // UBYTE *BlackImage; /* you have to edit the startup_stm32fxxx.s file and set a big enough heap size */ UWORD Imagesize = ((EPD_7IN5_V2_WIDTH % 8 == 0) ? (EPD_7IN5_V2_WIDTH / 8 ) : (EPD_7IN5_V2_WIDTH / 8 + 1)) * EPD_7IN5_V2_HEIGHT; if ((BlackImage = (UBYTE *)malloc(Imagesize)) == NULL) { printf("Failed to apply for black memory...\r\n"); while (1); } printf("Paint_NewImage\r\n"); Paint_NewImage(BlackImage, EPD_7IN5_V2_WIDTH, EPD_7IN5_V2_HEIGHT, 0, WHITE); } void Ecran::LcdChar(int x, int y, char *characters) { Paint_DrawString_EN(x, y, "characters", &Font16, BLACK, WHITE); } void Ecran::LcdString(int x, int y, String s, int foreground, int color) { Paint_DrawString_EN(x, y, s.c_str(), &Font16, foreground, color); } void Ecran::LcdWrite(byte dc, byte data) { } void Ecran::setContrast(byte contrast) { } //This takes a large array of bits and sends them to the LCD void Ecran::LcdBitmap(int x, int y, char my_array[]) { } void Ecran::intro() { Paint_DrawString_EN(380, 200, "hello world", &Font24, WHITE, BLACK); Paint_NewImage(BlackImage, EPD_7IN5_V2_WIDTH, EPD_7IN5_V2_HEIGHT, 0, WHITE); delay(1000); } void Ecran::sleep() { // printf("Goto Sleep...\r\n"); EPD_7IN5_V2_Sleep(); } void Ecran::drawLine(int x0, int y0, int x1, int y1, int color, DOT_PIXEL dot, LINE_STYLE style) { Paint_DrawLine(x0, y0, x1, y1, color, dot, style); } void Ecran::drawCircle(int x0, int y0, int r, int color, DOT_PIXEL dot, DRAW_FILL ifill) { Paint_DrawCircle(x0, y0, r, color, dot, ifill); } void Ecran::drawRect(int x0, int y0, int x1, int y1, int color, DOT_PIXEL dot, DRAW_FILL ifill) { Paint_DrawRectangle(x0, y0, x1, y1, color, dot, ifill); } void Ecran::drawJauge(int x0, int y0, int x1, int y1, int val, String text) { // drawRect(x0, y0, x1, y1); // if (val > 100) { // val = x1; // } // u8g2->drawBox(x0, y0, ((x1 - x0) * val) / 100, y1 - y0); // if (text != "") { // LcdString(x0, y0, text); // } } void Ecran::drawFace(int x0, int y0, int x1, int y1, int x2, int y2) { }