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Jérôme Delacotte 7b30d6e298 first commit
2025-03-06 11:15:32 +01:00

77 lines
2.1 KiB
C++

/*************************************************************
Blynk is a platform with iOS and Android apps to control
ESP32, Arduino, Raspberry Pi and the likes over the Internet.
You can easily build mobile and web interfaces for any
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: https://www.blynk.io
Sketch generator: https://examples.blynk.cc
Blynk community: https://community.blynk.cc
Follow us: https://www.fb.com/blynkapp
https://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This example shows how to use ESP8266 Shield (with AT commands)
to connect your project to Blynk.
WARNING!
It's very tricky to get it working. Please read this article:
http://help.blynk.cc/hardware-and-libraries/arduino/esp8266-with-at-firmware
Change WiFi ssid, pass, and Blynk auth token to run :)
Feel free to apply it to any other example. It's simple!
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
/* Fill in information from Blynk Device Info here */
//#define BLYNK_TEMPLATE_ID "TMPxxxxxx"
//#define BLYNK_TEMPLATE_NAME "Device"
//#define BLYNK_AUTH_TOKEN "YourAuthToken"
#include <ESP8266_Lib.h>
#include <BlynkSimpleShieldEsp8266.h>
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "YourNetworkName";
char pass[] = "YourPassword";
// Hardware Serial on Mega, Leonardo, Micro...
#define EspSerial Serial1
// or Software Serial on Uno, Nano...
//#include <SoftwareSerial.h>
//SoftwareSerial EspSerial(2, 3); // RX, TX
// Your ESP8266 baud rate:
#define ESP8266_BAUD 115200
ESP8266 wifi(&EspSerial);
void setup()
{
// Debug console
Serial.begin(9600);
delay(10);
// Set ESP8266 baud rate
EspSerial.begin(ESP8266_BAUD);
delay(10);
Blynk.begin(BLYNK_AUTH_TOKEN, wifi, ssid, pass);
}
void loop()
{
Blynk.run();
}