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Arduino/libraries/Blynk/examples/Boards_Ethernet/Arduino_Ethernet/Arduino_Ethernet.ino
Jérôme Delacotte 7b30d6e298 first commit
2025-03-06 11:15:32 +01:00

66 lines
2.1 KiB
C++

/*************************************************************
Blynk is a platform with iOS and Android apps to control
ESP32, Arduino, Raspberry Pi and the likes over the Internet.
You can easily build mobile and web interfaces for any
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: https://www.blynk.io
Sketch generator: https://examples.blynk.cc
Blynk community: https://community.blynk.cc
Follow us: https://www.fb.com/blynkapp
https://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This example shows how to use Arduino Ethernet shield (W5100)
to connect your project to Blynk.
NOTE: Pins 10, 11, 12 and 13 are reserved for Ethernet module.
DON'T use them in your sketch directly!
WARNING: If you have an SD card, you may need to disable it
by setting pin 4 to HIGH. Read more here:
https://www.arduino.cc/en/Main/ArduinoEthernetShield
Feel free to apply it to any other example. It's simple!
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
/* Fill in information from Blynk Device Info here */
//#define BLYNK_TEMPLATE_ID "TMPxxxxxx"
//#define BLYNK_TEMPLATE_NAME "Device"
//#define BLYNK_AUTH_TOKEN "YourAuthToken"
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>
#define W5100_CS 10
#define SDCARD_CS 4
void setup()
{
// Debug console
Serial.begin(9600);
pinMode(SDCARD_CS, OUTPUT);
digitalWrite(SDCARD_CS, HIGH); // Deselect the SD card
Blynk.begin(BLYNK_AUTH_TOKEN);
// You can also specify server:
//Blynk.begin(BLYNK_AUTH_TOKEN, "blynk.cloud", 80);
//Blynk.begin(BLYNK_AUTH_TOKEN, IPAddress(192,168,1,100), 8080);
// For more options, see Boards_Ethernet/Arduino_Ethernet_Manual example
}
void loop()
{
Blynk.run();
}