Files
Arduino/libraries/Blynk/examples/Widgets/LED/LED_StatusOfButton/LED_StatusOfButton.ino
Jérôme Delacotte 7b30d6e298 first commit
2025-03-06 11:15:32 +01:00

84 lines
2.0 KiB
C++

/*************************************************************
Blynk is a platform with iOS and Android apps to control
ESP32, Arduino, Raspberry Pi and the likes over the Internet.
You can easily build mobile and web interfaces for any
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: https://www.blynk.io
Sketch generator: https://examples.blynk.cc
Blynk community: https://community.blynk.cc
Follow us: https://www.fb.com/blynkapp
https://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
Blynk using a LED widget on your phone!
Datastream setup:
Virtual Pin V3, type: Integer, min: 0, max: 255
App/Web dashboard setup:
LED widget on V3
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial
/* Fill in information from Blynk Device Info here */
//#define BLYNK_TEMPLATE_ID "TMPxxxxxx"
//#define BLYNK_TEMPLATE_NAME "Device"
//#define BLYNK_AUTH_TOKEN "YourAuthToken"
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>
// Select your pin with physical button
const int btnPin = 4;
WidgetLED led1(V3);
BlynkTimer timer;
// V3 LED Widget represents the physical button state
boolean btnState = false;
void buttonLedWidget()
{
// Read button
boolean isPressed = (digitalRead(btnPin) == LOW);
// If state has changed...
if (isPressed != btnState) {
if (isPressed) {
led1.on();
} else {
led1.off();
}
btnState = isPressed;
}
}
void setup()
{
// Debug console
Serial.begin(9600);
Blynk.begin(BLYNK_AUTH_TOKEN);
// Setup physical button pin (active low)
pinMode(btnPin, INPUT_PULLUP);
timer.setInterval(500L, buttonLedWidget);
}
void loop()
{
Blynk.run();
timer.run();
}