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Arduino/Sketch_H/Sketch_H.ino
Jérôme Delacotte 7b30d6e298 first commit
2025-03-06 11:15:32 +01:00

74 lines
1.9 KiB
C++
Executable File

//Waking from sleep with a timer
//
//
//Well, this sleeping as all very well, but a processor that stays asleep isn't
//particularly useful. Although, I have seen an example of that: the TV Begone
//remote control. What that does is send out some codes (to turn TVs off) and then
//goes to sleep permanently. The "activate" button on the gadget is the reset button.
//When you press that it does its stuff again.
//
//Meanwhile this sketch below shows how you can use the watchdog timer to sleep
//for 8 seconds (the maximum you can set up a watchdog for) and then flash the
//LED 10 times, and go back to sleep. Whilst asleep it uses about 6.54 µA of current,
//so presumably the watchdog timer has a bit of an overhead (like, 6.2 µA).
#include <avr/sleep.h>
#include <avr/wdt.h>
const byte LED = 9;
void flash ()
{
pinMode (LED, OUTPUT);
for (byte i = 0; i < 10; i++)
{
digitalWrite (LED, HIGH);
delay (50);
digitalWrite (LED, LOW);
delay (50);
}
pinMode (LED, INPUT);
} // end of flash
// watchdog interrupt
ISR (WDT_vect)
{
wdt_disable(); // disable watchdog
} // end of WDT_vect
void setup () { }
void loop ()
{
flash ();
// disable ADC
ADCSRA = 0;
// clear various "reset" flags
MCUSR = 0;
// allow changes, disable reset
WDTCSR = bit (WDCE) | bit (WDE);
// set interrupt mode and an interval
WDTCSR = bit (WDIE) | bit (WDP3) | bit (WDP0); // set WDIE, and 8 seconds delay
wdt_reset(); // pat the dog
set_sleep_mode (SLEEP_MODE_PWR_DOWN);
noInterrupts (); // timed sequence follows
sleep_enable();
// turn off brown-out enable in software
MCUCR = bit (BODS) | bit (BODSE);
MCUCR = bit (BODS);
interrupts (); // guarantees next instruction executed
sleep_cpu ();
// cancel sleep as a precaution
sleep_disable();
} // end of loop