204 lines
4.5 KiB
C++
Executable File
204 lines
4.5 KiB
C++
Executable File
#include "Ecran.h"
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Ecran::Ecran()
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{
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Serial.println("--------------------------------------");
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Serial.println("Init Ecran");
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// ECRAN
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LcdInitialise();
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// LcdClear();
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// LcdChar(0, 0, "Starting");
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//
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// FIN ECRAN
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}
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// ECRAN Methodes
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void Ecran::LcdCharacter(char character)
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{
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LcdWrite(LCD_D, 0x00);
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for (int index = 0; index < 5; index++)
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{
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LcdWrite(LCD_D, ASCII[character - 0x20][index]);
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}
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LcdWrite(LCD_D, 0x00);
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}
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void Ecran::LcdClear(void)
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{
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u8g2->clearBuffer();
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// for (int index = 0; index < LCD_X * LCD_Y / 8; index++)
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// {
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// LcdWrite(LCD_D, 0x00);
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// }
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}
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void Ecran::LcdInitialise(void)
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{
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static U8G2_PCD8544_84X48_F_4W_SW_SPI u(U8G2_R0,
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/* clock=*/ D5,
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/* data=*/ D7,
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/* cs=*/ D4,
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/* dc=*/ D8,
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/* reset=*/ D3); // Nokia 5110 Display
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u8g2 = &u;
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u8g2->begin();
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u8g2->setFont(u8g2_font_6x10_tf);
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u8g2->setFontRefHeightExtendedText();
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u8g2->setDrawColor(1);
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u8g2->setFontPosTop();
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u8g2->setFontDirection(0);
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setContrast(contrast);
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}
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void Ecran::LcdChar(int x, int y, char *characters)
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{
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u8g2->drawStr(x, y, characters);
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}
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void Ecran::LcdString(int x, int y, String s)
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{
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char cs[s.length() + 1];
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s.toCharArray(cs, s.length() + 1);
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LcdChar(x, y, cs);
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}
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void Ecran::LcdWrite(byte dc, byte data)
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{
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digitalWrite(PIN_DC, dc);
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digitalWrite(PIN_SCE, LOW);
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shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
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digitalWrite(PIN_SCE, HIGH);
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}
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void Ecran::setContrast(byte contrast)
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{
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analogWrite(PIN_LCD, contrast);
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}
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//This takes a large array of bits and sends them to the LCD
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void Ecran::LcdBitmap(int x, int y, char my_array[])
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{
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for (int index = 0 ; index < (x * y / 8) ; index++)
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{
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LcdWrite(LCD_DATA, my_array[index]);
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}
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}
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//void Ecran::printInfos()
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//{
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// // ECRAN
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// LcdClear();
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// float fractionC;
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//
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// fractionC = temperature - ((int)temperature);
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//
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// gotoXY(0,0);
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// LcdString("TEMP ");
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// itoa(temperature,strBuffer,10);
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// LcdString(strBuffer);
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// itoa(fractionC,strBuffer,10);
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// LcdString(".");
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// LcdString(strBuffer);
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// LcdString("C ");
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//
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// fractionC = pression - ((int) pression);
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//
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// gotoXY(0,10);
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// LcdString("Pres ");
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// itoa(pression,strBuffer,10);
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// LcdString(strBuffer);
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// itoa(fractionC,strBuffer,10);
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// LcdString(".");
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// LcdString(strBuffer);
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// LcdString("hp");
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//
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// fractionC = lux - ((int) lux);
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//
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// gotoXY(0,20);
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// LcdString("Lum ");
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// itoa(lux,strBuffer,10);
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// LcdString(strBuffer);
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// itoa(fractionC,strBuffer,10);
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// LcdString(".");
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// LcdString(strBuffer);
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// LcdString("Lux ");
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// // FIN ECRAN
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//}
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void Ecran::intro()
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{
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int a = 0;
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u8g2->clearBuffer();
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u8g2->setFontDirection(0);
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LcdChar(0, 0, "Starting");
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u8g2->drawStr(30+a,31, " 0");
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u8g2->setFontDirection(1);
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u8g2->drawStr(30,31+a, " 90");
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u8g2->setFontDirection(2);
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u8g2->drawStr(30-a,31, " 180");
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u8g2->setFontDirection(3);
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u8g2->drawStr(30,31-a, " 270");
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u8g2->sendBuffer();
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delay(500);
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const uint8_t frame_size = 24;
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u8g2->clearBuffer();
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u8g2->drawBox(0, frame_size * 0.5, frame_size * 5, frame_size);
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u8g2->drawStr(frame_size * 0.5, 50, "Black");
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u8g2->drawStr(frame_size * 2, 50, "White");
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u8g2->drawStr(frame_size * 3.5, 50, "XOR");
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u8g2->setBitmapMode(false /* solid */);
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u8g2->drawStr(0, 0, "Solid bitmap");
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u8g2->sendBuffer();
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delay(500);
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u8g2->clearBuffer();
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u8g2->setDrawColor(0);// Black
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u8g2->drawXBMP(frame_size * 0.5, 24, cross_width, cross_height, cross_bits);
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u8g2->setDrawColor(1); // White
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u8g2->drawXBMP(frame_size * 2, 24, cross_width, cross_height, cross_bits);
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u8g2->setDrawColor(2); // XOR
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u8g2->drawXBMP(frame_size * 3.5, 24, cross_width, cross_height, cross_bits);
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u8g2->sendBuffer();
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delay(500);
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}
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void Ecran::drawRect(int x0, int y0, int x1, int y1)
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{
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u8g2->drawLine(x0, y0, x1, y0);
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u8g2->drawLine(x1, y0, x1, y1);
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u8g2->drawLine(x1, y1, x0, y1);
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u8g2->drawLine(x0, y1, x0, y0);
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// u8g2->drawLine(LCD_X / 2, 1, LCD_X / 2, LCD_Y -1);
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}
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void Ecran::drawJauge(int x0, int y0, int x1, int y1, int val, String text)
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{
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drawRect(x0, y0, x1, y1);
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if (val > 100) {
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val = x1;
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}
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u8g2->drawBox(x0, y0, ((x1 - x0) * val) / 100, y1 - y0);
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if (text != "") {
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LcdString(x0, y0, text);
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}
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// u8g2->drawLine(LCD_X / 2, 1, LCD_X / 2, LCD_Y -1);
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}
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void Ecran::drawFace(int x0, int y0, int x1, int y1, int x2, int y2)
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{
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u8g2->drawLine(x0, y0, x1, y1);
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u8g2->drawLine(x1, y1, x2, y2);
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u8g2->drawLine(x2, y2, x0, y0);
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}
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